Difference between revisions of "Sacred 2:Fire Blast"
Jump to navigation
Jump to search
(Created page with "http://darkmatters.org/forums/style_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the playe...") |
|||
Line 78: | Line 78: | ||
== Usage Strategies == | == Usage Strategies == | ||
* Fire Blasts are a bit like living traps. They spawn (roughly) where you target and then seek out nearby enemies to damage. | * Fire Blasts are a bit like living traps. They spawn (roughly) where you target and then seek out nearby enemies to damage. | ||
+ | |||
+ | * The duration never increases but the regeneration time can be brought quite low with Concentration, Traps Focus, Stamina, and other sources of Regeneration Time -X%. This can allow for several traps active at once, compounding the damage significantly. | ||
== Pros and Cons == | == Pros and Cons == |
Revision as of 11:41, 22 November 2016
NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.
This is a Spell Damage Based Combat Art.
Modifications
|
|
Skills and Attributes
The following skills will affect this combat art:
- Traps Lore - improves combat art damage, critical chance and casting speed, allows for modification points.
- Traps Focus - reduces regeneration time and allows for higher level combat art without penalty, allows for modification points.
- Concentration - directly improves regeneration time.
- Ancient Magic - directly improves combat art damage and lowers opponents' resistance to its damage.
- Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.
- Damage Lore - will improve the chance, duration, and strength of the Burning secondary damage effects triggered by Fire Blast's Fire damage.
The following attributes will affect this combat art:
- Intelligence will increase its damage and spell intensity.
- Stamina will lower regeneration time.
Usage Strategies
- Fire Blasts are a bit like living traps. They spawn (roughly) where you target and then seek out nearby enemies to damage.
- The duration never increases but the regeneration time can be brought quite low with Concentration, Traps Focus, Stamina, and other sources of Regeneration Time -X%. This can allow for several traps active at once, compounding the damage significantly.
Pros and Cons
Pros
- Good damage
- High chance for secondary effect
- Seeks targets
- Can have multiple active at once
Cons
- Doesn't always spawn exactly where you target
Gallery
|