Difference between revisions of "Sacred 2:Fire Blast"
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==Innate Abilities (Lvl 1) [[File:Fire.png]]== | ==Innate Abilities (Lvl 1) [[File:Fire.png]]== | ||
* [[Sacred 2:Damage|Damage]]: 37-37 [[Sacred 2:Fire|Fire]] | * [[Sacred 2:Damage|Damage]]: 37-37 [[Sacred 2:Fire|Fire]] | ||
− | * [[Sacred 2:Chance for Burn|Chance for | + | * [[Sacred 2:Chance for Burn|Chance for Burn]]: 50% + 0.1% per level |
* Seeks targets | * Seeks targets | ||
* Duration: 15 seconds | * Duration: 15 seconds | ||
− | * [[Sacred 2:Regeneration Time:|Regeneration Time]]: | + | * [[Sacred 2:Regeneration Time:|Regeneration Time]]: 12.0 seconds |
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{{See Also|Sacred 2:Combat Art Modifications}} | {{See Also|Sacred 2:Combat Art Modifications}} | ||
{| | {| | ||
− | |width=" | + | |width="100px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> |
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− | * '''Intensity''' - Increases the chance to cause a [[Sacred 2:Chance for critical hits|critical hit]] by | + | * '''Intensity''' - Increases the chance to cause a [[Sacred 2:Chance for critical hits|critical hit]] by 25% + 0.1% per level. |
− | * '''Combust''' - Increases the chance | + | * '''Combust''' - Increases the chance to burn opponents by 25% + 0.1% per level. |
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− | |width=" | + | |width="100px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> |
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− | * '''Splash''' - Adds a chance to [[Sacred 2:Chance to hit additional opponents|damage nearby opponents]] (60% + 0.5% per level). | + | * '''Splash''' - Adds a chance to also [[Sacred 2:Chance to hit additional opponents|damage nearby opponents]] (60% + 0.5% per level). |
− | * '''Helpless''' - Briefly | + | * '''Helpless''' - Briefly decreases the opponent's [[Sacred 2:Attributes|attributes]] by 10% + 0.2% per level. |
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{| | {| | ||
− | |width=" | + | |width="100px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> |
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− | * '''Blaze''' - | + | * '''Blaze''' - Inflicts additional [[Sacred 2:Damage over time: Fire|fire damage over time]] (4.0/s + 2.0/s per level). |
− | * '''Disable''' - Fire Blast | + | * '''Disable''' - Fire Blast dispels opponent buffs. |
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* The duration never increases but the regeneration time can be brought quite low with Concentration, Traps Focus, Stamina, and other sources of Regeneration Time -X%. This can allow for several traps active at once, compounding the damage significantly. | * The duration never increases but the regeneration time can be brought quite low with Concentration, Traps Focus, Stamina, and other sources of Regeneration Time -X%. This can allow for several traps active at once, compounding the damage significantly. | ||
+ | |||
+ | * The debuff from '''Helpless'' silver mod stacks each time the opponent is damaged, but has diminishing returns so will never reduce the opponent's attributes to "0". | ||
+ | |||
+ | * The chance for burn will reach 70% at max CA level 200. With the '''Combust''' mod the chance will scale much quicker, reaching 100% by CA level 150. | ||
== Pros and Cons == | == Pros and Cons == |
Revision as of 18:41, 6 January 2020
NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.
This is a Spell Damage Based Combat Art.
Modifications
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Skills and Attributes
The following skills will affect this combat art:
- Traps Lore - improves combat art damage, critical chance and casting speed, allows for modification points.
- Traps Focus - reduces regeneration time and allows for higher level combat art without penalty, allows for modification points.
- Concentration - directly improves regeneration time.
- Ancient Magic - directly improves combat art damage and lowers opponents' resistance to its damage.
- Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.
- Damage Lore - will improve the chance, duration, and strength of the Burning secondary damage effects triggered by Fire Blast's Fire damage.
The following attributes will affect this combat art:
- Intelligence will increase its damage and spell intensity.
- Stamina will lower regeneration time.
Usage Strategies
- Fire Blasts are a bit like living traps. They spawn (roughly) where you target and then seek out nearby enemies to damage.
- The duration never increases but the regeneration time can be brought quite low with Concentration, Traps Focus, Stamina, and other sources of Regeneration Time -X%. This can allow for several traps active at once, compounding the damage significantly.
- The debuff from 'Helpless silver mod stacks each time the opponent is damaged, but has diminishing returns so will never reduce the opponent's attributes to "0".
- The chance for burn will reach 70% at max CA level 200. With the Combust mod the chance will scale much quicker, reaching 100% by CA level 150.
Pros and Cons
Pros
- Good damage
- High chance for secondary effect
- Seeks targets
- Can have multiple active at once
Cons
- Doesn't always spawn exactly where you target
Gallery
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