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Slows down all attacks by opponents in the vicinity of the Inquisitor.
Note: this skill has a bug in the console version where it will cause any bonus that negatively effects the enemy on the player's armor such as "-opponents defense%", to be applied to the player when paralyzing dread is cast.
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Aspect
- Nefarious Underworld
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Innate Abilities (Lvl 1)
- Cooldown: 60.0s
- Duration: 20.0s
- Opponent's Attack Speed: -33.7%
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Modifications
- See also: Sacred 2:Combat Art Modifications
Bronze
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- Panic - Reduces the opponent's attack value. (50 + 1 per CA level decrease)
- Despair - Reduces the opponents' resistance values. (50 + 1 per CA level decrease)
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Silver
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- Decrepit - Reduces attack speed even more. (19.8% + 0.2% per CA level decrease / 50% increase from base value)
- Demoralize - Adds a chance to instill fear into opponents and make them run away for a brief period. (20% chance)
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Gold
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- Extension - Increases the range of effect. (50% increase)
- Confidence - Increases attack value. (15 + 5 per CA level increase)
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Skills and Attributes
The following skills and attributes will affect this combat art:
Usage Strategies
...
Pros and Cons
Pros
- NOT a stationary effect, works in-motion
- ...
Cons
Stats Chart
Level
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Regeneration Time
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Cooldown
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Duration
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Opponent's Attack Speed
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1
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1.5s
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60.0s
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20.0s
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-33.7%
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2
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2.0s
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60.0s
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20.1s
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-34.2%
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