Sacred 2:Races
Revision as of 17:47, 24 October 2008 by Gogoblender (talk | contribs)
- The Goblionid family, which includes Ogres and Orcs, has a wild and very old culture. They live in family and clan structures, and they think very highly of themselves. The art of taunting and threatening is one they acquire very quickly during childhood, and improve on for the rest of their lives.
- Social among themselves, hostile towards almost anybody larger than themselves, allied with Trolls.
- Big, strong, deadly… these are the most important features of an Ogre. Ogres, as well as Goblins and Orcs, belong to the Goblinoid family. They are the biggest and usually strongest of their kind, but rather than following the cliché of the “stupid Ogre” they are neither dumb nor clumsy.
- Orcs are also very social creatures. They live in groups, clans and village communities. There, away from the battlefields, everything is clearly structured. Women enjoy the warriors' protection and in return educate the children, provide and prepare food and take care of each day's errands.