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Causes fire damage and decreases opponents’ fire resistance within a certain radius. Allied players receive a bonus to ice resistance. It can damage most monsters on screen. As well, if you are surrounded by numerous monsters when this Combat Art is cast, it will spawn 1 damage point (looks like a mini-volcano) per monster. Can be modded to give further monster Fire resist reduction, more damage, reduced monster attack speed & others.
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Aspect
- Source Warden
Modifications
Bronze
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- Incinerate - Increases fire damage. (50% increase)
- Scald - Reduces target's attack speed. (20% + 0.5% per CA level decrease)
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Silver
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- Frost Protection - Improves protection against ice damage. (20% + 0.1% per CA level damping)
- Churn - Further reduces target's fire resist. (20% + 0.1% per CA level decrease)
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Gold
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- Conservation - Reduces regeneration time. (50% + 0.5% per CA level decrease, does not affect Cooldown time)
- Sustain - Increases duration. (50% increase)
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Skills
The following skills will affect this combat art:
Usage Strategies
Combat art damage type: Fire
Gather as large a mob as you can, then cast Firey Ember while they're all beating on you. If this is done well, each monster will be damaged by several of the damage points/volcanoes, thus giving much increased damage, chance to set monsters on fire, etc.
Pros and Cons
Pros
- Useful against very large mobs that aren't moving (ie, they're in melee range of you)
- Fire resist reduction could be useful when paired up with a fire High Elf
Cons
- Very low damage
- Very low damage increase per level
- 30 second cooldown (not modified by Concentration, Source Warden Focus or Stamina) in addition to the regen
- If a monster moves off the damage point/volcano, it won't take any damage
Stats Chart
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PICTURE HERE
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