Sacred 2:Chance for Poison
Revision as of 16:31, 29 November 2010 by Gogoblender (talk | contribs)
Chance for Poison is a secondary damage effect, as well as one of the Detrimental magic effects. It can be triggered by doing Poison damage, either by
- A Combat Art that does poison damage
- A weapon with native poison damage on it
- Having a Poison Fang forged within a weapon which will convert a portion of that weapon's physical damage into poison damage.
The chance to inflict Chance to Poison upon an enemy will increase the higher the relative % poison damage, or with this secondary effect forged into armor via jewelry. The effect of Chance for Poison is a Damage over Time, duration is 3 seconds.