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Create the page "Expansion" on this wiki! See also the search results found.
- (mod 2b - Expansion)13 KB (1,872 words) - 17:35, 24 May 2014
- ...l info was tested before Ice & Blood, so there could be differences in the expansion or CM patch.'''13 KB (1,875 words) - 06:40, 16 February 2020
- are available only in [[Sacred:Underworld|Underworld]] expansion.33 KB (3,428 words) - 15:05, 19 June 2024
- ...or [[Sacred:Valley of Tears|VOT]] is one of the regions in the underworld expansion of Sacred. This area is characterized by some of the hardest monsters to d14 KB (2,236 words) - 07:58, 20 June 2024
- ...it's the effects we're after primarily. Choices that come to mind with the expansion:11 KB (1,651 words) - 00:53, 18 August 2014
- Expulse Magic - Expansion - increases Effective Radious but Maintains the Banishing Potential ( this11 KB (2,045 words) - 23:03, 17 August 2014
- ...the Water Bottle Valley, they probably have some. It might be released in expansion.17 KB (3,074 words) - 06:58, 17 August 2019
- For those who have the [[Sacred:Underworld|Underworld expansion]] (v. 2.21) installed, this compilation updates the original Dark Elf Compe24 KB (3,914 words) - 01:29, 30 April 2011
- ...thing about playing the console version is that we'll likely never get an expansion or even a patch with bug fixes. The upside to that is we get to play with a18 KB (3,229 words) - 02:07, 18 August 2014
- Expansion: We fight with combinations and we want a bigger radius if the AI decides t19 KB (3,400 words) - 23:44, 17 August 2014
- ...': There are six playable characters in Sacred 2 (seven with Ice and Blood expansion installed). Commonly called a Char or a Toon. ...ss|character class]] added with the [[Sacred 2:Ice and Blood|Ice and Blood expansion]].73 KB (10,824 words) - 17:46, 26 April 2023