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  • ...evel 30 characters such as the Pyromancer HE, Pipe Dryad, Astute Supremacy Inquisitor and a Celestial Techno Babe, i decided to dig deep into my altered brain to Combat Arts
    6 KB (977 words) - 23:05, 17 August 2014
  • ...he game players will find runes that upgrade [[Sacred_2:Combat_Arts|combat arts]] or unlock those not learned yet. Runes also add bonuses when they are [[S ...runes of the same combat art to increase its level, the maximum level of a combat art is limited by a character’s level and the level of the relevant [[Sac
    24 KB (3,090 words) - 23:52, 25 July 2019
  • Combat Arts and proper modifications. Combat Arts needed: 3
    19 KB (3,222 words) - 23:57, 17 August 2014
  • ...ion, the High Elf's magic can be used in conjunction with her hand-to-hand combat, making her an able fighter. .... However, the powers of the High Elves are limited as only the [[Sacred 2:Inquisitor|High Priests]] have direct access to the T-Energy streams and the Great Mac
    19 KB (2,822 words) - 02:38, 31 December 2017
  • ...and Temple Guardian, all of whom have their own unique aspects and combat arts with which to customise and personalise your chosen character. ...cters there is of course a huge arsenal of complementary skills and combat arts, which are in keeping with the class of the character, but also deliver som
    11 KB (2,002 words) - 03:32, 12 August 2013
  • == '''A comprehensive guide to the Pure Caster Inquisitor, with respect to all other similar builds''' == ...s to deathblow, all skills and other items in Ice & Blood, the Pure Caster Inquisitor will have very, very tough time in platinum and niobium, since his damage w
    39 KB (6,722 words) - 21:56, 17 August 2014
  • ...[Sacred 2:Acute Mind|Acute Mind]]''': A [[Sacred 2:Dryad Combat Arts|Dryad Combat Art]] ...g Discharge]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
    73 KB (10,824 words) - 17:46, 26 April 2023
  • == '''Eye of the Storm: a Hybrid Inquisitor Build''' == * [[Sacred 2:Combat Discipline|Combat Discipline]] - 75 - big boost to CA damage, especially the AS spells, and b
    17 KB (2,985 words) - 00:18, 16 September 2013
  • ...he shared chest to transfer level 2 gear to your plat char. Put plat smith arts into the gear and it will help you level very fast at first because of 1 sh Because that is taking more time and you don't need niob arts to level fast plat are good. By the time a character gets to high levels yo
    13 KB (2,265 words) - 23:48, 17 August 2014
  • ...nockback. Although these modifiers have their certain usefulness, no close combat fighter will want to scare or push back his opponent away and need to chase ...left hand by most characters in the game (only the Temple Guardian and the Inquisitor cannot use them), and attack speed penalties may incur from using them, whi
    20 KB (3,444 words) - 00:06, 18 August 2014
  • ...the CA skill page, you'll note when you hover your mouse over a particular Combat Art's icon, it will tell you what the current regen time for it is as well ...the Aspect's FOCUS skill. Each character has three aspects to their combat arts. That is, they are divided into three sections, each section has five skill
    11 KB (2,008 words) - 11:55, 2 September 2013
  • ...his attack. Modifiers that block or reflect [[Sacred 2:Combat Arts|Combat Arts]] might offer some protection. ...helf_inquisitor_duell from creatures.txt (believed to be the Main Campaign Inquisitor encountered just before the level with [[Sacred 2:Nimonuil|Nimonuil]])
    14 KB (2,004 words) - 00:49, 14 October 2013
  • ...ificantly more expensive than the fourth which will not affect your Combat Arts but offer other defensive bonuses instead. You will be able to, at any tim '''Inquisitor <br />
    18 KB (2,782 words) - 03:15, 18 October 2013
  • I have 2 (I think) others translated too. Dryad and Inquisitor. Shortens regen times for combat arts. Most of our points will go here.
    21 KB (3,355 words) - 23:57, 17 August 2014
  • *'''[[Sacred 2:Combat Arts/es|Arte de Combate]]''': Elemento básico de juego, equivalente a las habil ...escala con los niveles del personaje. Para más información, ver [[Sacred 2:Combat and Game Basics/es|Combate y las bases del juego]].
    33 KB (5,369 words) - 16:17, 23 January 2011
  • * Blacksmith Arts can now be removed in the smithing interface. * Percents, not flat numbers, are now correctly shown in tooltips for Combat Discipline and Speed Lore.
    42 KB (6,354 words) - 00:23, 31 December 2017
  • *Inquisitor Animations have been further optimized to prevent skipping. * Increased movement speed for summoned creatures of the inquisitor and the dryads pets.
    24 KB (3,620 words) - 20:18, 25 April 2023

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