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Create the page "Regeneration Time" on this wiki! See also the search results found.
- *[[Sacred 2:Regeneration Time:|Regeneration Time]]: [[Sacred 2:Dragon Magic|Dragon Magic]] *[[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]]512 bytes (62 words) - 00:35, 14 January 2014
- * [[Sacred 2:Regeneration Time:|Regeneration Time: Nature Weaver]] * [[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]]384 bytes (45 words) - 11:32, 14 January 2017
- *[[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]] +X% *[[Sacred 2:Regeneration Time:|Regeneration Time]]: [[Sacred 2:Death Warrior|Death Warrior]] -X%1 KB (150 words) - 09:12, 15 January 2017
- *[[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]]313 bytes (39 words) - 19:49, 23 April 2011
- ...little investment. Constitution will not improve combat arts regeneration time. |class="skillslc" align="left" | Physical Regeneration +%:879 bytes (79 words) - 21:26, 26 July 2010
- *[[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]]443 bytes (58 words) - 09:18, 7 May 2014
- *[[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]]646 bytes (92 words) - 20:57, 28 November 2010
- *[[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]] +X% *[[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]] +X%1 KB (127 words) - 23:04, 25 September 2016
- *[[Sacred 2:Regeneration Time:|Regeneration Time:]] -X% *[[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]] +X%1 KB (194 words) - 15:11, 21 February 2016
- *[[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]]579 bytes (67 words) - 01:07, 19 December 2017
- *[[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]]382 bytes (50 words) - 19:13, 25 November 2010
- Decreases the general [[Sacred 2:Regeneration Time:|regeneration time]] of [[Sacred 2:Combat Arts|combat arts]]. '''Average Combat Art Regeneration Time XXX.X%'''3 KB (423 words) - 18:36, 17 March 2014
- *[[Sacred 2:Regeneration Time:|Regeneration Time:]]386 bytes (47 words) - 17:05, 30 November 2010
- *[[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]]900 bytes (107 words) - 09:33, 12 March 2011
- *[[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]]417 bytes (53 words) - 00:45, 6 December 2010
- ...tion in your health. You possess an innate healing, recovering health over time at a fixed rate. ...sical Regeneration]]. The speed of recovery is also affected by [[Physical Regeneration]].782 bytes (116 words) - 16:18, 29 December 2007
- * [[Sacred 2:Regeneration Time:|Regeneration Time]]830 bytes (94 words) - 06:14, 10 January 2014
- *[[Sacred 2:Regeneration Time:|Regeneration Time: Astute Supremacy]] *[[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]]412 bytes (43 words) - 07:48, 13 January 2017
- *[[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]]397 bytes (54 words) - 17:12, 25 November 2010
- ...:Potions|Potions]] decrease the [[Sacred 2:Regeneration Time:|regeneration time]] of all [[Sacred 2:Combat Arts|Combat Arts]]. |Regeneration Bonus||Duration871 bytes (100 words) - 08:02, 13 January 2014