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  • ...blocking travel from his village to [[Sacred 2:Hissil'Ta|Hissil'Ta]], and he asks you to break the siege. Whether out of desire to do right, or a love
    2 KB (330 words) - 13:37, 11 August 2013
  • ...bout your fighting skills, Loromir the Wise tells you of undead Seraphim. He suggests you continue your hunt in The Swamp. In Hissil'Ta, you will meet Seer Sshasshlik. He says he can locate the Dark Seraphim but not on an empty stomach. Fetch him some o
    5 KB (792 words) - 04:42, 3 September 2014
  • ...nZum|Schlun'Zum]] in extreme southwestern [[Sacred 2:Nor Plat|Nor Plat]]. He is the boss opponent of the quest [[Sacred 2:The Mad Ogre|The Mad Ogre]]. * Thranak prefers to use spells but he will fight back with his magic staff if you come into melee range. His hit
    3 KB (514 words) - 07:55, 30 January 2017
  • ...will retaliate if they don't vote for him. If he acquires the Devil's Fire he will seek revenge on all those who opposed him. They fear the Devil's Fire, ...etrieve the scroll, meet the King's Brother in Khorum. He assures you that he will not use the scroll, and asks you to bring him an alchemist that can re
    7 KB (1,276 words) - 02:05, 18 August 2014
  • ...rlds. He populated each of these worlds with an intelligent race to ensure He would have a steady supply of worshippers. Since the beginning of time, the ...raphim to this world and ordered them to protect and guard their creation. He would only set foot on Ancaria if and when the Seraphim were able to unite
    4 KB (734 words) - 22:12, 5 September 2013
  • ...he death. It appears that my companion didn't learn quite enough from me, he lost. I shouldn't waste any more time now. ...f the Prince were to get access to a magical weapon called "Devil's Fire", he'd be able to put enough pressure on the tribal leaders to just claim the th
    6 KB (1,082 words) - 18:27, 25 August 2013
  • ...clined the Ringleader’s offer, you need to accept the Gardener’s hint that he wants a bribe, again, if you don’t, your Sapless Potions quest will be ma ...gain. If you accepted and bribed him his memory will suddenly recover and he will tell you where Renik is.
    8 KB (1,223 words) - 20:15, 21 September 2013
  • ...ses for a wedding. A turtle had gotten into his roses and ruined them, and he won't have enough for the weeding unless Ogril can sell him some.
    761 bytes (116 words) - 23:55, 24 September 2013
  • ...tutorial quest [[Sacred 2: Burn Skeletons Burn!| Burn Skeletons Burn!]]. He is in the cave a bit west of the town. ...Quest giver for [[Sacred 2:The Hunter Camp|The Hunter Camp]] chain quest. He is located south east of town (over bridge).
    7 KB (1,034 words) - 20:37, 29 August 2013
  • ...ncarnation is shown in the top picture. Once you defeat him the first time he will immediately resurrect as shown in the second pic.
    1 KB (158 words) - 02:42, 26 September 2013
  • ...e [[Sacred 2:Happy Cow Farm|Happy Cow Farm]], where big trout is abundant. He must be contacted at the end in order to finish the [[Sacred 2:Fishing Stor
    916 bytes (129 words) - 20:03, 28 August 2013
  • ...ut that keg was enough to help him through the hosts of goblins and wolves he encountered during the night. ...needed to drink his last healing potion. Muttering curses under his beard he ran past quickly the guards stationed around the garrison and entered the p
    10 KB (1,795 words) - 18:44, 18 October 2013
  • Talk with sir Jost of Moorbrook. He tells you that his beloved Esfahania has been captured by an evil witch.
    721 bytes (119 words) - 22:28, 7 April 2024
  • * Archbishop Lazarus is located in the [[Sacred 2:The Swamp|Swamp]] region. He guards the swamp's Undead Memorial Shrine (follow the road north from [[Sac * He has additional [[Sacred 2:Damage Mitigation|damage mitigation]] which corre
    4 KB (551 words) - 20:07, 23 April 2017
  • He will attack you with some other slayers (a barbarian, a minotaur, a thief a
    840 bytes (127 words) - 21:50, 7 April 2024
  • ...for you. How could you not honour his dying wish? So you took the talisman he gave you and got a move towards [[Sacred 2:Clearview|Clearview]], where the ...er, the only person who was home at the moment was an old man. Well, maybe he's the soldier's father or other relative. So you decided to approach the ol
    5 KB (910 words) - 01:58, 16 November 2013
  • ...e not already done so, you might want to rescue [[Sacred:Wilbur|Wilbur]]. He is able to fight.
    1 KB (227 words) - 22:34, 7 April 2024
  • ...nce of course. A pack of wild animals attacked him and tore him to shreds. He had the only key to the boathouse, now I cant get into the boathouse and ne Grab the key and return to Mindyola. He will reward you and allow you access to the Boathouse. This will grant you
    3 KB (407 words) - 18:39, 17 November 2013
  • ...ooms have been stolen. Up to you to retrieve them ... For a price that is. He offers you a ring and gold if you complete this task. That's all the convin
    3 KB (492 words) - 23:48, 17 August 2014
  • Once you've earned [[Sacred 2:Rangald|Rangald's]] trust he will ask you to escort Ragna and her ox over to [[Sacred 2:Sloeford|Sloefor
    804 bytes (111 words) - 18:45, 29 August 2013

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