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A devastating shower of meteors will rain down on the enemies in the target area and smash them to the ground. It will be possible to enhance this spell to include a huge meteor that will inflict heavy damage upon impact.
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Aspect
- Arrant Pyromancer
Modifications
Bronze
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- Skull Smash - Chance to stun opponents on impact. (30%)
- Magma Rain - Increases meteor fire damage. (16.9%)
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Silver
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- Continuity - Increases Incendiary Shower duration.
- Smoking Rock - Meteors inflicts more physical damage. (33.9% increase)
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Gold
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- Devastation - Increases the chance of inflicting critical hits. (9.9% chance)
- Intensity - There are now more meteors and the interval between them is shorter.
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Skills
The following skills will affect this combat art:
Usage Strategies
- An effective use of Incendiary Shower would be to use it in conjunction with a stunning or slowing Combat Art like Shadow Step or Frost Flare.
- In order to improve the chance to hit target enemy the High Elf should target the ground in front of the approaching enemy. Timing is key and if timed well the enemy will run into the stream of meteors as they land.
- Slow-moving enemies, such as zombies, can be targeted directly. The circle will show centered on where you first click, but the meteors will fall on where the enemy currently stands when they begin to first fall.
Pros and Cons
Pros
- Multi-hit attack that can smoke multiple enemies, or hit a big one and finish him off in one spell.
- Very good against bosses (all meteors hit).
Cons
- Long recharge time.
- Randomness of meteors and small range of aoe make it hard to use on moving enemies that don't stay near the High Elf.
- To be used effectively, needs to be in melee range, and High Elves are not too resistant to damage.
Stats Chart
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PICTURE HERE
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