Sacred 2:Skeletal Fortification

From SacredWiki
Revision as of 23:07, 5 May 2009 by Knuckles (talk | contribs)
Jump to navigation Jump to search
11.gif Summons a stationary skeletal tower that will fire projectiles at opponents within a certain radius.

Aspect

SW_Asp_03.png - Astral Lord

Modifications

MODicons_12.gif Bronze
  • Rapid Fire - Increases the skeletal tower's firing rate. (50% increase)
  • Focus - Reduces the cooldown time for the skeletal tower. (100% + 1% per CA level decrease)

MODicons_10.gif Silver
  • Ice Shards - Adds ice damage. (40% from base physical damage)
  • Arcane Power - Adds magic damage. (40% from base physical damage)

MODicons_08.gif Gold
  • Scatter Shot - Adds another projectile to the skeletal tower. (The extra projectile will always fire if there is another monster nearby, so is the recommended mod.)
  • Perforate - The arrows pierce through their targets and continue on their flight path. (100% chance to pierce, but slim chance there is another monster directly behind the first.)

Skills And Attributes That Affect This Combat Art

Usage Strategies

  • Casting this under a monster sometimes launches them high up into the air, but apparently only if it kills them on the first hit, which isn't helpful.
  • Firing frequency increases by 0.1 seconds for every 50 levels of Skeletal Fortification.

Pros and Cons

Pros

  • Allows you to target enemies normally not accessible from your present location (i.e. across a river, over/under a bridge)
  • ...

Cons

  • It is a 'line of sight' CA. Will only strike enemies if it has a clear, unobstructed path to it. (hills, rocks, trees, statues and other objects will block projectiles)
  • ...


Stats Chart

No modifications, no skills, naked, all stats between 25 and 35 (i.e. a nearly-new character).

Level Cooldown Time (s) Regen Time (s) Total Time (s) Damage Duration Firing Frequency Projectiles
1 15.0 7.0 22.0 30-30 20.0s 0.8/s 1
2 15.0 9.3 24.3 40-40 20.0s 0.8/s 1