Sacred 2:Spell Resistance
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Spell Resistance
Increases spell resistance against magic spells and additional damage effects such as burn, poison, freeze, weaken, as well as the chance to evade Critical Hits.
WARNING: in the current patch (2.34) the skill-based Spell Resistance bonus is not displayed. Currently the bonus to spell resistance (stat) is not working, though the mastery & spell-crit reduction is working.
- Spell Resistance +X% (refer to table below)
- Evade Critical Hits +Y%
Skill level | 1 | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 74 | 75 | 80 | 90 | 100 | 110 | 120 | 130 | 140 | 155 | 170 | 185 | 200 |
Spell Resistance, +%: | 9,8 | 41,7 | 71,5 | 96,9 | 118,5 | 137,3 | 153,6 | 168,1 | 173,5 | 180,8 | 195,1 | 221,1 | 243,8 | 264,2 | 282,2 | 298,3 | 313,1 | 332,5 | 349,5 | 364,5 | 377,7 |
Evade Critical, -%: | 9 | 29,4 | 41,7 | 49,2 | 54,2 | 57,8 | 60,5 | 62,7 | 63,4 | 64,3 | 66,1 | 68,8 | 70,9 | 72,5 | 73,8 | 74,8 | 75,7 | 76,8 | 77,7 | 78,4 | 79 |
Reduction of DE, +%: | - | - | - | - | - | - | - | - | - | 35,6 | 33,8 | 31,1 | 29 | 27,4 | 26,1 | 25,1 | 24,2 | 23,1 | 22,2 | 21,5 | 20,9 |
Mastery
- At skill level 75, Spell Resistance reduces the duration of Detrimental Effects (unlocks the "Reduction of Detrimental Effects" skill bonus).
Properties
- Protects against Critical Hits caused by spells
Breakpoints
- The bonuses are increased in steps as shown in the Spell Resistance full table.
Alternate methods of increasing Spell Resistance
- Each point of Willpower adds one point to a character's base Spell Resistance
- Using weapons or items which have native Item Modifiers on them such as Spell Resistance X% .
- Forging Spell Resistance X% into a character's item slots
- An increase in Survival Bonus which will increase base Spell Resistance