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This attack consists of a quick succession of strikes directed at one or more targets. Further developments of this combat art include an increased number of strikes or better aim of the hits.
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Aspect
- Malevolent Champion
Modifications
Bronze
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- Double Attack - Chance to strike twice with one hit. (20% chance)
- Wounding - Chance that a successful hit will leave the opponent with a open wound (damage over time). (9.8% + 0.2% per CA level chance)
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Silver
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- Double Strike - Increases the chance of double attack. (20% chance)
- Intent - Chance to land critical hits. (9.9% + 0.1% per CA level chance)
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Gold
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- Envenom - Adds poison damage to Frenzied Rampage. (2.8% + 1.4% per CA level)
- Vampire - Chance for the Shadow Warrior to leech from the target and add them to his own hitpoints. (2% + 1% per CA level)
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Skills
The following skills will affect this combat art:
- Tactics Lore (increases damage)
- Malevolent Champion Focus (decreases regen time)
- Damage Lore (increases secondary damage i.e. burn, poison etc)
- Concentration (decreases regen time)
- ...
Usage Strategies
- Works extremely well when dual wielding
- Using 'Regen per Hit' mod, and 'Chance to Double Hit' from CA enhancements will allow you to increase CA level much higher without suffering from a high regen time.
Pros and Cons
Pros
- Target range is further out than similar melee CA's like Demonic Blow and Scything Sweep
- ...
Cons
- Slow execution speed while mounted
- Does not work with ranged weapons
- ...
Stats Chart
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PICTURE HERE
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