Sacred 2:Chance that opponents cannot evade attacks
This item modifier, found upon bought or found jewelry or other items, can increase a player's chance to hit which is directly applied to the enemy, which may bypass their evasion calculations. This modifier seems to add directly to the % chance to successfully strike an enemy. This modifier is particularly powerful against enemies against whom a player has a very low chance to hit, such as bosses.
This modifier adds a chance to hit enemies IN ADDITION to the normal chance to hit calculation. Example: If 30% Chance that Opponents Cannot Evade is being used, the chance to hit will be increased by 30% of the "original" chance to hit.
This modifier offers better increase in chance to hit than the "Opponents Chance to Evade" modifier for enemies that have very high defense values, and/or blocking values (which cannot be seen in-game)
Notes:
- Combined with Leech life from opponents, this can be an effective way for characters with lower damage potential to kill bosses.
Availability of Chance that opponents cannot evade attacks +X% as Item Modifier
This modifier is available on the following weapon types as a blue modifier:
This modifier is available on the following unique weapons as a blue modifier:
- Bull's Eye
- Desert Saber
- Dyashea's Hunter
- Flame Smiter
- Hammer of Heroes
- Methedrin's Scepter
- Ragno's Slayer
- Vlandhar's Revenge
- Zardonn's Pulverizer
This modifier is available on the following unique jewelry as a white modifier:
This modifier is available on the following Legendary as a blue modifier:
This modifier is available on the following unlock items as a blue modifier:
This modifier is available on the following Set Items as a blue modifier: