Sacred 2:Monastery of Light

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Revision as of 22:58, 7 August 2013 by Ysne58 (talk | contribs) (→‎Quests & NPC's: Clarified when the two Inquisition guards show up.)
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In Monastery of Light you can find the below services. See Map Icons:

gold-.png

activemonolith.png


The Monastery of Light is the starting point for the Seraphim. It is a quiet place reserved to give tribute to the God of Light, Lumen, by every Lumen follower.

There is a small square in the center part of the Monastery. There is a chapel on the east side of the square and a dormitory on the west side. There is a tower to the north across a bridge. The chamber inside this tower is where the Seraphim enters the game world.


Locate Monastery of Light on the Ancaria Interactive Map


Quests & NPC's

Side Quests

  • Inquisition Guards: This is the starting place for the Seraphim. The two guards only show up for the Seraphim as part of her main quest.
  • Nun. This nun appears in campaign mode to all characters other than the Seraphim. She does offer dialogue but does not give a quest.

Transportation

The Monastery of Light is northwest from the South Brigand Camp (Tyr Lysia). It can be reached by taking the southwest road from Sloeford, following the road that leaves the town, and turning north at the South Brigand Camp (Tyr Lysia) crossing.

The South Brigand Camp (Tyr Lysia) monolith is very close, so it is a good option to know about when traveling to the Monastery of Light.


Enemies

The enemies that can be found here are mostly brigands, some wolves and some inquisition guards.


Interesting Photos

Monastery entrance
The entrance from the inside
The main square and gardens
The bridge to the tower
The tower entrance
Inside the tower
Light at Night
Dorm entrance
Inside the Dorm
Inside the Chapel


Notes

  • The player can find health potions from the four small fountains inside the chapel. There are fountains like these in chapels and temples all over Ancaria.

See Also