Difference between revisions of "Sacred 2:Battle Extension"

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==See Also==
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*[[Sacred 2:Temple Guardian|Temple Guardian]]
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*[[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Arts]]
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*[[Sacred 2:Skills|Skills]]
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*[[Sacred 2:Combat Art Modifications|Combat Art Modifications]]
  
 
[[Category:Sacred 2 Combat Arts]][[Category:Temple Guardian Combat Arts]]
 
[[Category:Sacred 2 Combat Arts]][[Category:Temple Guardian Combat Arts]]

Revision as of 22:59, 18 July 2011

02.gif An additional arm that will fell opponents during battle. Battle Extension can do multiple hits (3-4) and can be modded to give a chance of producing even more. Also, Battle Extension gives a "passive" chance for double hits when in the active slot (but not being used).

Aspect

TG_Asp_01.png - Devout Guardian

Innate Abilities (Lvl 1)

  • Damage: 15-15

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Double Attack - Chance for two hits on each strike. (15% chance)
  • Hydraulics - Increases weapon damage (% increase based on weapon damage(25% increase)

MODicons_10.gif Silver
  • Efficiency - Reduces Combat Art regeneration. (25% decrease)
  • Impairment - Reduces target's evade chance. (30% + 0.3% per CA level chance)

MODicons_08.gif Gold
  • Double Attack - Chance for two hits on each strike. (15% chance)
  • Intent - Increased chance for critical. (10% + 0.1% per CA level chance)

Skills

The following skills will affect this combat art:

Usage Strategies

...


Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...


Stats Chart

Level Regeneration Time Damage
1 8.7 15-15
2 12.2 15-15


See Also