Difference between revisions of "Sacred 2:Chance that opponents cannot evade attacks"

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This mod gives a chance that a hit is applied directly to the enemy, bypassing attack/defense or evasion calculations. To a first approximation, the modifier adds directly to the % chance to hit on an enemy. For example, a ring giving a 10% Chance that opponents cannot evade attacks will approximately increase the chance to hit from 10 to 20%, or 60 to 70%, et cetera. As such, this modifier is particularly powerful against enemies with a very low chance to hit, such as bosses. Combined with [[Sacred 2:Leech life from opponents|Life Leech %]], this can be an effective way for characters with lower damage potential to deal with bosses.
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This item modifier, found upon bought or found jewelry or other items, can increase a player's chance to hit which is directly applied to the enemy, which may bypass their evasion calculations. This modifier seems to add directly to the % chance to successfully strike an enemy. This modifier is particularly powerful against enemies against whom a player has a very low chance to hit, such as bosses.
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This modifier adds a chance to hit enemies IN ADDITION to the normal chance to hit calculation.  Example:  If 30% Chance that Opponents Cannot Evade is being used, the chance to hit will be increased by 30% of the "original" chance to hit.
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This modifier offers better increase in chance to hit than the "Opponents Chance to Evade" modifier for enemies that have very high defense values, and/or blocking values (which cannot be seen in-game)
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Notes:
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*Combined with [[Sacred 2:Leech life from opponents|Leech life from opponents]], this can be an effective way for characters with lower damage potential to kill [[Sacred 2:Boss|bosses]].
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== Availability of ''Chance that opponents cannot evade attacks +X%'' as [[Sacred 2:Item Modifiers|Item Modifier]] ==
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This modifier is available on the following weapon types as a blue modifier:
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*[[Sacred 2:Javelins|Javelins]]
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This modifier is available on the following unique weapons as a blue modifier:
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*[[Sacred 2:Bull's Eye|Bull's Eye]]
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*[[Sacred 2:Desert Saber|Desert Saber]]
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*[[Sacred 2:Dyashea's Hunter|Dyashea's Hunter]]
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*[[Sacred 2:Flame Smiter|Flame Smiter]]
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*[[Sacred 2:Hammer of Heroes|Hammer of Heroes]]
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*[[Sacred 2:Methedrin's Scepter|Methedrin's Scepter]]
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*[[Sacred 2:Ragno's Slayer|Ragno's Slayer]]
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*[[Sacred 2:Vlandhar's Revenge|Vlandhar's Revenge]]
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*[[Sacred 2:Zardonn's Pulverizer|Zardonn's Pulverizer]]
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This modifier is available on the following unique jewelry as a blue modifier:
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*[[Sacred 2:Gruma's Signet|Gruma's Signet]]
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*[[Sacred 2:Nyarlathotep's Creeping Madness|Nyarlathotep's Creeping Madness]]
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This modifier is available on the following [[Sacred 2:Legendary Database|Legendary]] as a blue modifier:
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*[[Sacred 2: Arnum's Pathfinder| Arnum's Pathfinder]]
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*[[Sacred 2:Braggis' Law|Braggis' Law]]
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*[[Sacred 2:Instrument of the Assassin|Instrument of the Assassin]]
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This modifier is available on the following unlock items as a blue modifier:
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*[[Sacred 2:Shattersword|Shattersword]]
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This modifier is available on the following [[Sacred 2:Set Items|Set Items]] as a blue modifier:
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*[[Sacred 2:Battle Gauntlets|Battle Gauntlets]]
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*[[Sacred 2:Denderan's Foresight|Denderan's Foresight]]
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*[[Sacred 2:Torik's Sight|Torik's Sight]]
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*[[Sacred 2:Mavv's Winged Helmet|Mavv's Winged Helmet]]
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*[[Sacred 2:Thraken's Law|Thraken's Law]]
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*[[Sacred 2:Nitao's Hammer of Black Death|Nitao's Hammer of Black Death]]
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This modifier is available on the following Unique Armor as a blue modifier:
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*[[Sacred 2:Glowing Core of Energy|Glowing Core of Energy]]
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*[[Sacred 2:Baelthow's Pride|Baelthow's Pride]]
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*[[Sacred 2:Baelthow's Promise|Baelthow's Promise]]
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This modifier is available on the following CM Patch Items as a blue modifier:
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*[[Sacred 2:Kanka's Fist|Kanka's Fist]]
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*[[Sacred 2:Gruma's Breath of Perdition|Gruma's Breath of Perdition]]
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This modifier is available on the following set as a set item bonus:
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*[[Sacred 2:Scourge of Lordaeron|Scourge of Lordaeron]]

Latest revision as of 15:50, 19 May 2011

This item modifier, found upon bought or found jewelry or other items, can increase a player's chance to hit which is directly applied to the enemy, which may bypass their evasion calculations. This modifier seems to add directly to the % chance to successfully strike an enemy. This modifier is particularly powerful against enemies against whom a player has a very low chance to hit, such as bosses.

This modifier adds a chance to hit enemies IN ADDITION to the normal chance to hit calculation. Example: If 30% Chance that Opponents Cannot Evade is being used, the chance to hit will be increased by 30% of the "original" chance to hit.

This modifier offers better increase in chance to hit than the "Opponents Chance to Evade" modifier for enemies that have very high defense values, and/or blocking values (which cannot be seen in-game)

Notes:

Availability of Chance that opponents cannot evade attacks +X% as Item Modifier

This modifier is available on the following weapon types as a blue modifier:

This modifier is available on the following unique weapons as a blue modifier:

This modifier is available on the following unique jewelry as a blue modifier:

This modifier is available on the following Legendary as a blue modifier:

This modifier is available on the following unlock items as a blue modifier:

This modifier is available on the following Set Items as a blue modifier:

This modifier is available on the following Unique Armor as a blue modifier:

This modifier is available on the following CM Patch Items as a blue modifier:

This modifier is available on the following set as a set item bonus: