Sacred 2:Frenzied Rampage

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06.gif This attack consists of a quick succession of strikes directed at one or more targets. Further developments of this combat art include an increased number of strikes or better aim of the hits.

Aspect

SW_Asp_02.png - Malevolent Champion

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Double Attack - Chance to strike twice with one hit. (20% chance)
  • Wounding - Chance that a successful hit will leave the opponent with a open wound (damage over time). (9.8% + 0.2% per CA level chance)

MODicons_10.gif Silver
  • Double Strike - Increases the chance of double attack. (20% chance)
  • Intent - Chance to land critical hits. (9.9% + 0.1% per CA level chance)

MODicons_08.gif Gold
  • Envenom - Adds poison damage to Frenzied Rampage. (2.8% + 1.4% per CA level)
  • Vampire - Chance for the Shadow Warrior to leech from the target and add them to his own hitpoints. (2% + 1% per CA level)

Skills

The following skills will affect this combat art:

  • Tactics Lore will both increase this combat art's damage as well as the life leech effect of the vampire modification.
  • Malevolent Champion Focus (decreases regeneration time)
  • Damage Lore (increases secondary damage effects i.e. burn, poison etc)
  • Concentration (decreases regeneration time)

Usage Strategies

  • Works extremely well when dual wielding
  • Using 'Regen per Hit' mod, and 'Chance to Double Hit' from CA enhancements will allow you to increase CA level much higher without suffering from a high regen time.


Pros and Cons

Pros

  • Target range is further out than similar melee CA's like Demonic Blow and Scything Sweep
  • ...

Cons

  • Slow execution speed while mounted
  • Does not work with ranged weapons
  • ...

Stats Chart


PICTURE HERE