Difference between revisions of "Sacred 2:Power Strike"

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== Usage Strategies ==
 
== Usage Strategies ==
 
*[[Sacred 2:Inner Sight|Inner Sight]] will increase this Combat Art's damage.
 
*[[Sacred 2:Inner Sight|Inner Sight]] will increase this Combat Art's damage.
* Take '''Bungle-Electrify-Charge''' for a heavy damage single-target debuffing spell, or take all three '''Chain''' mods for an area-of-effect feel/
+
* Take '''Bungle-Electrify-Charge''' for a heavy damage single-target debuffing spell, or take all three '''Chain''' mods for an area-of-effect feel.
 
* The attack debuff from '''Bungle''' lasts for 5.0 seconds and will increase to 11.0 seconds at max CA level 200. The effect stacks each time the opponent is hit, but delivers diminishing returns so it will never reduce attack rating to "0".
 
* The attack debuff from '''Bungle''' lasts for 5.0 seconds and will increase to 11.0 seconds at max CA level 200. The effect stacks each time the opponent is hit, but delivers diminishing returns so it will never reduce attack rating to "0".
  

Latest revision as of 22:32, 7 January 2020

icon13.gif NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.

Power_strike.png Zerae is the goddess of vengeance and storms. If an Amazon warrior has proven herself worthy, the goddess will empower her with the ability to wield the electrical power of the mighty hurricanes of the Jade Sea.

This is a Spell Damage Based Combat Art.

Aspect

Storm_combat.png - Storm Combat

Innate Abilities (Lvl 1) physical.jpg magic.jpg

  • Damage: 48-48 (24-24 Magic and 24-24 Physical)
    • Damage starts at 50/50 split between magic and physical
    • Magic damage receives additional boost of +2% damage per level
  • Duration: 5.0 seconds (applies to mods)
  • Regeneration Time: 6.1 seconds

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Bungle - Decreases opponent attack rating by 15% + 2% per level.
  • Chain - Adds an 80% chance to chain to 1 additional opponent.

MODicons_10.gif Silver
  • Electrify - Increases the chance to weaken opponents by 39.7% + 0.3% per level.
  • Chain - Adds an 80% chance to chain to 1 additional opponent.

MODicons_08.gif Gold
  • Charge - Inflicts additional magic damage over time (4.9/s + 2.45/s per level).
  • Chain - Adds an 80% chance to chain to 1 additional opponent.
Power Strike


Skills and Attributes

The following skills will affect this combat art:

  • Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.

The following attributes will affect this combat art:

  • Stamina will lower regeneration time

Usage Strategies

  • Inner Sight will increase this Combat Art's damage.
  • Take Bungle-Electrify-Charge for a heavy damage single-target debuffing spell, or take all three Chain mods for an area-of-effect feel.
  • The attack debuff from Bungle lasts for 5.0 seconds and will increase to 11.0 seconds at max CA level 200. The effect stacks each time the opponent is hit, but delivers diminishing returns so it will never reduce attack rating to "0".

Pros and Cons

Pros

  • Can be modified for single target or multi-target use

Cons

  • ...

Gallery