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  • ...hat causes damage over time. Although Open Wounds generally tend to cause small damage it is possible to inflict Open Wounds upon your enemy that are very {Race} Weapon Damage {Elemental Type}: +XX% {Attribute}
    9 KB (1,439 words) - 15:49, 11 June 2020
  • ...more, as well as further reduce incoming damage - the skill itself gives a small amount of damage reduction. ...re damage with Fiery Ember, but also allows you to do more damage with any fire based attack (a weapon with a lava chunk in it, deathly spears with “sing
    23 KB (4,008 words) - 21:55, 17 August 2014
  • ...eather increase teams resistance against fire/ice attacks or decrease the elemental resistance of enemies. - +x% or +x element(ice/fire/magic) damage
    27 KB (4,610 words) - 00:52, 18 August 2014
  • Summons a stationary skeletal tower that will fire projectiles at opponents within a certain radius. ...aron will increase this amount with a future patch since I consider 30 too small per rune for a Gold modification.
    21 KB (3,355 words) - 23:57, 17 August 2014
  • ...er]] which affects the character's chance to cause an opponent to catch on fire ...:Forging|forged]] into a slot, it converts a portion of physical damage to fire damage.
    73 KB (10,824 words) - 17:46, 26 April 2023
  • * High Elf's Fire Demon and Shadow Warrior's Nether Allegiance now have fire and ethereal FX respectively (instead of gore/bones) when unsummoned. * Eternal Fire and Viperish Disease are reworked and rebalanced to scale with skills and a
    42 KB (6,354 words) - 00:23, 31 December 2017

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