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  • Skook's Corner is an island in the middle of the [[Sacred 2:East-Skookemchuck|East-Skookem ...s and uniforms of DeMordrey's soldiers, who remain fairly close to Skook's Corner and do not range far. A version of this emblem with a single, red sword is
    5 KB (689 words) - 04:33, 1 November 2013

Page text matches

  • ...li's Potato Field|Ulli's Potato Field]] ([[Sacred 2:Skook's Corner|Skook's Corner]]) * Walk to [[Sacred 2:Skook's Corner|Skook's Corner]]
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  • ...bjective:''' Erradicate spider plague in [[Sacred 2:Skook's Corner|Skook's Corner]] forest * '''Location(s):''' [[Sacred 2:Skook's Corner|Skook's Corner]]
    5 KB (691 words) - 23:35, 22 December 2011
  • ...ure out his scheming and confront him in [[Sacred 2:Skook's Corner|Skook's Corner]]. The Baron meets his maker after foolishly attacking you. Hopefully his [ * {{PAGENAME}} can be located in [[Sacred 2:Skook's Corner|Skook's Corner]]
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  • ...on|Commander Elsurion]] has been hunting, your travels take you to Skook's Corner. There you meet a fisherman by the name of Arduval. He's seen the marauders * {{PAGENAME}} can be located in [[Sacred 2:Skook's Corner|Skook's Corner]]
    917 bytes (134 words) - 17:01, 6 October 2013
  • ...ive:''' Count the number of milestones along the road north out of Skook's Corner and recover the one missing stone. * '''Location(s):''' [[Sacred 2:Skook's Corner|Skook's Corner]] and [[Sacred 2:Whisperwood|Whisperwood]] within east-central [[Sacred 2:A
    2 KB (286 words) - 20:59, 21 December 2011
  • ...li's Potato Field|Ulli's Potato Field]], [[Sacred 2:Skook's Corner|Skook's Corner]] ...ain-quest' starting in the farm lands of [[Sacred 2:Skook's Corner|Skook's Corner]].
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  • * {{PAGENAME}} can be located in [[Sacred 2:Skook's Corner|Skook's Corner]]
    908 bytes (136 words) - 04:16, 25 December 2011
  • ...li's Potato Field|Ulli's Potato Field]] ([[Sacred 2:Skook's Corner|Skook's Corner]]) ...] leading to north, and just arriving at [[Sacred 2:Skook's Corner|Skook's Corner]] you hear some distant shouts and noises. You decide to take a look on the
    5 KB (682 words) - 23:34, 22 December 2011
  • ...est Objective:''' Count the milestones along the road north out of Skook's Corner * '''Location(s):''' [[Sacred 2:Skook's Corner|Skook's Corner]] within [[Sacred 2:Artamark|Artamark]]
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  • |locationpagename1=Skook's Corner
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  • |locationpagename1=Skook's Corner
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  • |locationpagename1=Skook's Corner
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  • '''Note:''' [[Sacred 2:Skook's Corner|Skook's Corner]] has a much wider range of services and is only a short walk across a brid ...-Skookemchuck|West-Skookemchuck]] River. [[Sacred 2:Skook's Corner|Skook's Corner]] is located on an island in the middle of the river and just across a brid
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  • |locationpagename1=Skook's Corner
    375 bytes (41 words) - 23:34, 10 June 2011
  • |locationpagename1=Skook's Corner
    419 bytes (44 words) - 01:33, 8 January 2012
  • ...est]]. He can be found in a courtyard in [[Sacred 2:Skook's Corner|Skook's Corner]], in [[Sacred 2:Artamark|Artamark]].
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  • ...he hangman's gallows in the courtyard in [[Sacred 2:Skook's Corner|Skook's Corner]], in [[Sacred 2:Artamark|Artamark]].
    1 KB (153 words) - 02:34, 16 December 2014
  • |locationpagename1=Skook's Corner
    628 bytes (71 words) - 19:32, 25 January 2011
  • |locationpagename1=Skook's Corner
    592 bytes (71 words) - 22:01, 25 January 2011
  • A cave northwest of Skook's Corner... :- In remembrance of Aeon Fluggs, third knight of Skook's Corner
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  • |locationpagename1=Skook's Corner
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  • ...past [[Sacred 2:Valeview|Valeview]] and [[Sacred 2:Skook's Corner|Skook's Corner]] before joining with the [[Sacred 2:West-Skookemchuck|West-Skookemchuck]] ...portal is close to the river, as ise the [[Sacred 2:Skook's Corner|Skook's Corner]] monolith
    2 KB (305 words) - 23:56, 7 October 2013
  • ...li's Potato Field|Ulli's Potato Field]] ([[Sacred 2:Skook's Corner|Skook's Corner]]) ...n, if at any time you are near enough to [[Sacred 2:Skook's Corner|Skook's Corner]] town, pick the monolith; it will be useful for you later.
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  • * {{PAGENAME}} can be located west of [[Sacred 2:Skook's Corner|Skook's Corner]]
    982 bytes (139 words) - 00:57, 9 January 2012
  • ...Griffinborough|Griffinborough]] (towards [[Sacred 2:Skook's Corner|Skook's Corner]]) within [[Sacred 2:Artamark|Artamark]] ...ut of Griffinborough. Follow the road when it turns north towards Skook's Corner. On a bridge just a little north of that, you will be ambushed by assassin
    2 KB (244 words) - 22:17, 22 December 2011
  • ...to attack the Baron at his residence in [[Sacred 2:Skook's Corner|Skook's Corner]]. He will accompany you through the rest of the chain quest. From confront
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  • |locationpagename1=Skook's Corner
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  • |locationpagename1=Skook's Corner
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  • * '''Location(s):''' [[Sacred 2:Skook's Corner|Skook's Corner]] within [[Sacred 2:Artamark|Artamark]] Upon entering Skook's Corner, you will meet Dagoban in front of the Runemaster's shop. He is hysterical
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  • * Travel to [[Sacred 2:Skook's Corner|Skook's Corner]] and talk to [[Sacred 2:Arduval|Arduval]] Your first stop will be Skook's Corner. On the river there, you will find a fisherman named Arduval. He will tel
    3 KB (449 words) - 00:20, 23 December 2011
  • * '''Location(s):''' [[Sacred 2:Skook's Corner|Skook's Corner]] within [[Sacred 2:Artamark|Artamark]]
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  • ...'s Gate]] monolith and head south or the [[Sacred 2:Skook's Corner|Skook's Corner]] monolith and head north. Closest portal is at [[Sacred 2:Kufferath Castle ...ords. The symbol bears a suspicious resemblance to the [[Sacred 2:Skook's Corner|DeMordrey]] coat-of-arms.
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  • Skook's Corner is an island in the middle of the [[Sacred 2:East-Skookemchuck|East-Skookem ...s and uniforms of DeMordrey's soldiers, who remain fairly close to Skook's Corner and do not range far. A version of this emblem with a single, red sword is
    5 KB (689 words) - 04:33, 1 November 2013
  • ...2:Seraphim Island|Seraphim Island]] and [[Sacred 2:Skook's Corner|Skook's Corner]] When you agree, she will teleport you to a small garden just north of Skook's Corner.
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  • * [[Sacred 2:Skook's Corner|Skook's Corner]]
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  • Located in the northeast corner of [[Sacred 2:Artamark|Artamark]], south of the entrance to the [[Sacred 2: ...e|Artamark's Gate]] and head east or use [[Sacred 2:Skook's Corner|Skook's Corner]] and head northeast
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  • * '''Location(s):''' [[Sacred 2:Skook's Corner|Skook's Corner]] ...ttle and surrenders. He will give you the key to the dungeon under Skook's Corner.
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  • ...head east. There is also a monolith at [[Sacred 2:Skook's Corner|Skook's Corner]], head northeast.
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  • ...Officer Willybald|Officer Willybald]] to [[Sacred 2:Skook's Corner|Skook's Corner]] ...is done much faster if you activate the [[Sacred 2:Skook's Corner|Skook's Corner]] rebirth monolith as you head to the quest start point (you will be return
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  • ...Officer Willybald|Officer Willybald]] to [[Sacred 2:Skook's Corner|Skook's Corner]] So you head to Skook's Corner. You'll have to get through his guards out in the courtyard first.
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  • ...thin Griffinborough, and north as far as [[Sacred 2:Skook's Corner|Skook's Corner]] ...orth and you will come to The Tipsy Squirrel tavern, just north of Skook's Corner. Outside you will find the very intoxicated, [[Sacred 2:Isadora's Groom|Is
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  • ...onk Tavern|Royal Honky-Tonk Tavern]] and [[Sacred 2:Skook's Corner|Skook's Corner]] are nearby. Closest portal is at [[Sacred 2:Griffinborough|Griffinborough
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  • ...ain quest begins in the Human region, in [[Sacred 2:Skook's Corner|Skook’s Corner]].
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  • ...dly explain to you where to find Enadris: he tells you he lives at Skook's Corner. Despite his confession, you don't trust him (of course) and you decide he If you chose not to kill him, you end up on a detour to Skook's corner. However, as the [[Sacred 2:Gambling Den Owner|Gambling Den Owner]] is a bo
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  • * Travel south of [[Sacred 2:Skook's Corner|Skook's Corner]] ...tlaw Theodus|Outlaw Theodus]] again near [[Sacred 2:Skook's Corner|Skook's Corner]]. He's been doing fine since you last met but lately there has been a prob
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  • ...s dagger. And if you believe that, I've got a bridge for sale near Skook's Corner.
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  • * Travel south of [[Sacred 2:Skook's Corner|Skook's Corner]] ...tlaw Theodus|Outlaw Theodus]] again near [[Sacred 2:Skook's Corner|Skook's Corner]]. He's been doing fine since you last met but lately there has been a prob
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  • ...e|Artamark's Gate]] and head east or use [[Sacred 2:Skook's Corner|Skook's Corner]] and head northeast. There is also a portal at the crossroads where the ea
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  • ...eld. Head north out of Griffinborough and follow the road towards Skook's Corner. This will take you right to the Horse Trader. The delivery is for [[Sacr
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  • * [[Sacred 2:Skook's Corner|Skook's Corner]] and head northeast.
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