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  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. == [[Sacred 2:Balrog|Balrog]] ==
    3 KB (433 words) - 22:56, 28 April 2017

Page text matches

  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. == [[Sacred 2:Balrog|Balrog]] ==
    3 KB (433 words) - 22:56, 28 April 2017
  • * Racial Type: [[Sacred 2:Demon - Diablo 2 Fallen|Demon]] * Dark Stalkers have physical-to-magic damage conversion on their attacks, like most demons. They dual wield
    2 KB (219 words) - 08:04, 3 May 2017
  • |Stats=[[File:Demon gremlin stats.png]] |Thumb=[[File:Demon gremlin.jpg|160px]]
    2 KB (213 words) - 00:35, 3 May 2017
  • * Racial Type: [[Sacred 2:Demon - Diablo 2 Fallen|Demon]] ...s have a [[Sacred 2:Chance to stun opponents|Chance to Stun]] and [[Sacred 2:Chance to inflict Deadly Wounds|Chance for Shattering Blow]] on their attac
    1,013 bytes (140 words) - 04:58, 2 May 2017
  • |Stats=[[File:Demon summoner d2f stats.png]] |Thumb=[[File:Demon summoner d2f.jpg|160px]]
    2 KB (260 words) - 02:24, 3 May 2017
  • * Racial Type: [[Sacred 2:Demon - Diablo 2 Fallen|Demon]] * Misshapen have physical-to-fire damage conversion on their attacks.
    1 KB (156 words) - 07:20, 4 May 2017
  • * Racial Type: [[Sacred 2:Demon - Diablo 2 Fallen|Demon]] * Vile Lancers have physical-to-magic damage conversion on their attacks, like most demons.
    1 KB (158 words) - 08:19, 3 May 2017
  • * Racial Type: [[Sacred 2:Demon - Diablo 2 Fallen|Demon]] * Though they don't do much damage, Kerbos have [[Sacred 2:Life leeched per hit|life leeched per hit]] on their attacks and a tendency
    942 bytes (132 words) - 04:22, 4 May 2017
  • |Stats=[[File:Demon melee d2f stats.png]] |Thumb=[[File:Demon melee d2f.jpg|160px]]
    1 KB (200 words) - 02:10, 3 May 2017
  • * Racial Type: [[Sacred 2:Demon - Diablo 2 Fallen|Demon]] * Infernal Sirens have physical-to-magic damage conversion on their attacks, like most demons.
    1 KB (174 words) - 05:21, 4 May 2017
  • |Stats=[[File:Monkey demon stats.png]] |Thumb=[[File:Monkey demon.jpg|160px]]
    2 KB (231 words) - 01:03, 4 May 2017
  • |Stats=[[File:Bog demon stats.png]] |Thumb=[[File:Bog demon.jpg|160px]]
    2 KB (262 words) - 05:23, 2 May 2017
  • * Racial Type: [[Sacred 2:Demon - Diablo 2 Fallen|Demon]] * Seekers are all normal-class enemies; there are no elites.
    989 bytes (147 words) - 03:43, 4 May 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...r is located in the [[Sacred 2:The Jungle|Jungle]] region, in the [[Sacred 2:Temple of Tears|Temple of Tears]].
    2 KB (330 words) - 10:18, 5 February 2017
  • * Racial Type: [[Sacred 2:Insect - Diablo 2 Fallen|Insect]] ...nilla game. One possible reason why it was never activated is because the demon rider has no animations.
    1 KB (151 words) - 09:32, 22 February 2017
  • |Thumb=[[File:Balrog-D2F.jpg|160px]] * Racial Type: [[Sacred 2:Demon - Diablo 2 Fallen|Demon]]
    2 KB (228 words) - 03:56, 2 May 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...ngle|Jungle]] region, on the western side of the ruined temple of [[Sacred 2:Ciria Delith|Ciria Delith]].
    2 KB (344 words) - 10:19, 5 February 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...t is located in the [[Sacred 2:The Jungle|Jungle]] region, in the [[Sacred 2:Temple of Tears|Temple of Tears]].
    2 KB (346 words) - 10:19, 5 February 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...d is located in the [[Sacred 2:The Jungle|Jungle]] region, in the [[Sacred 2:Temple of Tears|Temple of Tears]].
    2 KB (351 words) - 10:19, 5 February 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. |Stats Image=[[File:Diablo stats.png]]
    3 KB (476 words) - 06:55, 30 January 2017
  • * Racial Type: [[Sacred 2:Demon - Diablo 2 Fallen|Demon]] ...lee attack with boosted attack rating and damage and an extra 50% [[Sacred 2:Chance to inflict Open Wounds|Chance to inflict Open Wounds]].
    1 KB (196 words) - 07:05, 4 May 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...gle|Jungle]] region, on the northern side of the ruined temple of [[Sacred 2:Ciria Delith|Ciria Delith]].
    2 KB (369 words) - 10:20, 5 February 2017
  • * Racial Type: [[Sacred 2:Demon - Diablo 2 Fallen|Demon]] * All Frost Imps are normal-class enemies. There are no elites.
    1 KB (183 words) - 00:49, 4 May 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...gle|Jungle]] region, on the southern side of the ruined temple of [[Sacred 2:Ciria Delith|Ciria Delith]].
    3 KB (386 words) - 10:18, 5 February 2017
  • * Racial Type: [[Sacred 2:Demon - Diablo 2 Fallen|Demon]] * Mage's Curses are all normal-class enemies; there are no elites.
    1 KB (183 words) - 03:53, 4 May 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...[[Sacred 2:Dragon Sea Islands|Dragon Sea Islands]] region, in the [[Sacred 2:Carnach Cave|Carnach Cave]] area.
    2 KB (383 words) - 21:47, 22 January 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...Sacred 2:The Swamp|The Swamp]]. He is inside the old fortress of [[Sacred 2:S'Suil|S'Suil]].
    2 KB (327 words) - 12:23, 9 February 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. * Ventar the Unholy is located in the [[Sacred 2:Wastelands|Wastelands]] region. He is very near the center, north of the c
    2 KB (344 words) - 14:57, 11 February 2017
  • * Racial Type: [[Sacred 2:Demon - Diablo 2 Fallen|Demon]] * Flame Sprites have additional [[Sacred 2:Damage Mitigation|damage mitigation]] against fire damage. They also have
    2 KB (285 words) - 09:35, 8 May 2017
  • * Racial Type: [[Sacred 2:Demon - Diablo 2 Fallen|Demon]] * Death Maulers have physical-to-magic damage conversion on their attacks, like most demons.
    2 KB (335 words) - 02:13, 3 May 2017
  • * Racial Type: [[Sacred 2:Demon - Diablo 2 Fallen|Demon]] ...sical damage, [[Sacred 2:Damage over time: Magic|magic DOT]], and [[Sacred 2:Leech life from opponents|Leech life from opponents]]. A very dangerous at
    1 KB (216 words) - 08:04, 3 May 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...of Tears]] in the [[Sacred 2:The Jungle|Jungle]] region. He is at the top-most level. The player will likely have to fight through 3 Council Members
    2 KB (389 words) - 08:25, 3 May 2017
  • * Racial Type: [[Sacred 2:Demon - Diablo 2 Fallen|Demon]] * Fiends have physical-to-magic damage conversion on their attacks.
    2 KB (268 words) - 21:30, 3 May 2017
  • * Racial Type: [[Sacred 2:Demon - Diablo 2 Fallen|Demon]] * Succubi have extremely high [[Sacred 2:Damage Mitigation|damage mitigation]] against fire damage.
    2 KB (269 words) - 05:23, 4 May 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...the last phase of the chain, called [[Sacred 2:Death of a Demon|Death of a Demon]].
    3 KB (525 words) - 04:09, 21 January 2017
  • * Racial Type: [[Sacred 2:Demon - Diablo 2 Fallen|Demon]] * Tainted have physical-to-poison damage conversion on their attacks.
    2 KB (309 words) - 07:35, 4 May 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...yle="margin-top: 0px;font-size:1.2em;"|'''[[Sacred 2:Redemption - Diablo 2 Fallen|Redemption]]'''<br />[[File:Redemption.png]]
    2 KB (288 words) - 02:47, 5 January 2020
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...aughtered all the previous inhabitants. The cave is southwest of [[Sacred 2:Karagh|Karagh]]
    2 KB (383 words) - 14:47, 8 February 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...asy to miss and is mostly empty except for Duriel and a few giant [[Sacred 2:Mutated Scarab|Scarabs]].
    3 KB (438 words) - 20:04, 21 January 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...region of [[Sacred 2:Artamark|Artamark]]. He can be found in the [[Sacred 2:Grunwald|Grunwald Forest]], guarding the entrance to the dungeon where the
    2 KB (376 words) - 09:28, 9 February 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...ge across the [[Sacred 2:Red River|Red River]] (just south of the [[Sacred 2:A derelict manor|Derelict Estate]]).
    2 KB (379 words) - 15:45, 8 February 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...the region of [[Sacred 2:Dyr Lain|Dyr Lain]]. He can be found in [[Sacred 2:Logaeiar|Logaeiar]], at the bottom of the ruined arena.
    3 KB (412 words) - 14:51, 11 February 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...inning of the End]]. The fight occurs in a cave just northwest of [[Sacred 2:Sonnenwind|Sonnenwind]].
    3 KB (502 words) - 02:22, 3 May 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...region. He appears just before the last dungeon entrance (to the [[Sacred 2:Great Machine|Great Machine]]) which is northwest of the last Soulstone.
    3 KB (444 words) - 15:51, 10 February 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...He appears in the second level of a cave system southwest of the [[Sacred 2:Wargfels|Wargfels]] portal. The entrance is near the path to the fisherman'
    3 KB (444 words) - 10:03, 27 July 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. * Witchmoon is located in the [[Sacred 2:Bengaresh Desert|Bengaresh Desert]] region, in the ruins just west of the s
    3 KB (421 words) - 10:35, 5 February 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...exit just after the battle between [[Sacred 2:Tyrael|Tyrael]] and [[Sacred 2:Malthael|Malthael]].
    4 KB (653 words) - 13:06, 21 January 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...a|character with this name]] appears in the cave during the quest [[Sacred 2:Trojans|Trojans]].
    3 KB (492 words) - 02:45, 20 January 2017
  • ...y installing the hero-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...f each enemy type found in the mod '''Diablo 2 Fallen''', a mod for Sacred 2. Clicking the header button of an enemy type will take you to a new page on
    12 KB (1,736 words) - 19:20, 29 April 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...essels of pure life, bane to the [[Sacred 2:Undead|Undead]] and [[Sacred 2:Demon|Demons]].
    5 KB (702 words) - 19:40, 4 January 2020
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...em and the progenitor of the Priests of Rathma, also known as the [[Sacred 2:Necromancer|Necromancers]].
    4 KB (605 words) - 15:26, 29 November 2016
  • ...acredWiki''', the largest reference for [[Sacred:Ascaron|Ascaron]]'s Action-RPGs <br /> ...Underworld|Sacred Underworld]]''' and '''[[Sacred 2:Fallen Angel|Sacred 2: Fallen Angel]]''', written and maintained by the Community.
    9 KB (1,222 words) - 18:41, 23 April 2023