Difference between revisions of "User:Schot/Testing Page"

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[[File:Enemytype lizardmen 09 seraphim good.ogg]]
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{|width=800px class="wikitable sortable"
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|-
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! Acronym !! Expanded Form !! Description
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|-
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| AS|| [[Sacred 2:Assailing Somersault|Assailing Somersault]] ||A [[Sacred 2:Seraphim|Seraphim ]] [[Sacred 2:Exalted Warrior|Exalted Warrior]] [[Sacred 2:Combat Arts|Combat Art]]
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|-
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| AI|| Artificial Intelligence || How monsters or NPCs behave
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|-
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| AM|| [[Sacred 2:Ancient Magic|Ancient Magic]] || Abbreviation for Ancient Magic
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|-
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| AoE|| [[Sacred 2:Area of Effect|Area of Effect]] || Combat Art which effects enemies in range
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|-
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| AR|| Attack Rating|| A Player's Chance to Hit an enemy
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|-
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| AU|| Australia || Refers to particular game version
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|-
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| EXAMPLE || [[Sacred 2:EXAMPLE|EXAMPLE]] || EXAMPLE
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|-
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| EXAMPLE || [[Sacred 2:EXAMPLE|EXAMPLE]] || EXAMPLE
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|-
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| EXAMPLE || [[Sacred 2:EXAMPLE|EXAMPLE]] || EXAMPLE
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|-
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| EXAMPLE || [[Sacred 2:EXAMPLE|EXAMPLE]] || EXAMPLE
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|}

Revision as of 23:55, 29 September 2013

Acronym Expanded Form Description
AS Assailing Somersault A Seraphim Exalted Warrior Combat Art
AI Artificial Intelligence How monsters or NPCs behave
AM Ancient Magic Abbreviation for Ancient Magic
AoE Area of Effect Combat Art which effects enemies in range
AR Attack Rating A Player's Chance to Hit an enemy
AU Australia Refers to particular game version
EXAMPLE EXAMPLE EXAMPLE
EXAMPLE EXAMPLE EXAMPLE
EXAMPLE EXAMPLE EXAMPLE
EXAMPLE EXAMPLE EXAMPLE