Difference between revisions of "Sacred 2:Moribund Animus"
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|http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/10.gif | |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/10.gif | ||
− | |An equipped shrunken head determines the type of opponent that will be summoned as hireling. Activating the buff without an equipped shrunken head will conjure a ghost. Deactivating it will release the active hireling. This buff increased the chance that opponents will drop shrunken heads. | + | |http://www.sacredwiki.org/images/Sacred_2/Icon/buffDRma.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> |
+ | An equipped shrunken head determines the type of opponent that will be summoned as hireling. Activating the buff without an equipped shrunken head will conjure a ghost. Deactivating it will release the active hireling. This buff increased the chance that opponents will drop shrunken heads. | ||
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Revision as of 04:20, 7 March 2009
Aspect- Cabalistic Voodoo Modifications
SkillsThe following skills will affect this combat art:
Usage StrategiesBetter to take the damage upgrade than armor, since when you eat runes, your hireling raises levels of himself, and he's strong enough for even bosses without this armor upgrade. :) Later go Elevation and Fury Pros and ConsPros
Cons
Notes |
PICTURE HERE
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