Difference between revisions of "Sacred 2:Eternal Flame"
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== Bonus to Combat Arts == | == Bonus to Combat Arts == | ||
− | + | ||
− | + | None | |
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− | |||
− | |||
− | |||
− | |||
== Bonus to skills == | == Bonus to skills == | ||
− | + | ||
− | * (Armor | + | *[[Sacred 2:Defensive Skills|Defensive Skills]] (Armor) |
− | |||
− | |||
− | |||
− | |||
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== Bonus to attributes == | == Bonus to attributes == | ||
− | + | ||
− | + | *[[Sacred 2:Dexterity|Dexterity]] (Belt & Legs) | |
− | + | *[[Sacred 2:Vitality|Vitality]] (Shoulders) | |
− | |||
− | * (Belt | ||
− | |||
− | * ( | ||
== Item modifiers == | == Item modifiers == | ||
− | * ( | + | |
− | * ( | + | *[[Sacred 2:Attack Speed|Attack Speed]] (Helmet) |
− | * ( | + | *[[Sacred 2:Block chance: Close Combat|Block chance: Close Combat]] (Belt & Shoulders) |
− | * ( | + | *[[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]] (Shoulders) |
− | * (Belt) | + | *[[Sacred 2:Damage mitigation: Physical|Damage mitigation: Physical]] (Armor) |
− | * (Legs) | + | *[[Sacred 2:Defense Value|Defense Value]] (Helmet & Legs) |
− | * ( | + | *[[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]] (Belt) |
+ | *[[Sacred 2:Run Speed|Run Speed]] (Legs) | ||
+ | *[[Sacred 2:Spell Resistance X%|Spell Resistance %]] (Helmet) | ||
== About the set == | == About the set == |
Revision as of 15:39, 13 April 2010
Technical DataClass: Dryad Set name: Eternal Flame Set item names:
Available sockets: Armor Resistances: Bonus to Combat ArtsNone Bonus to skills
Bonus to attributesItem modifiers
About the setThe set bonusesThese bonuses are dependent on character level and game difficulty. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.
Recommended piecesSet Item Drop Levels |
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