Difference between revisions of "Sacred:Spells"

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(New page: Spells are magical abilities possessed by most characters in Sacred. They may be offensive – attacking enemies and causing damage; or, they may be defensi...)
 
m (Spells moved to Sacred:Spells)
 
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[[Spells]] are magical abilities possessed by most [[Character_Class|characters]] in [[Sacred]]. They may be offensive – attacking enemies and causing damage; or, they may be defensive – providing protection from injury (either as [[defense]] or [[resistance]];, or they may be recuperative – renewing your characters life energy.
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[[Spells]] are learned exactly as are [[Combat Arts]], by "reading" [[runes]].
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[[Sacred:Spells|Spells]] are magical abilities possessed by most [[Sacred:Character_Class|characters]] in [[Sacred:Underworld|Sacred]]. They may be offensive – attacking enemies and causing damage; or, they may be defensive – providing protection from injury (either as [[Sacred:defense|defense]] or [[Sacred:resistance|resistance]];, or they may be recuperative – renewing your characters life energy.
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[[Sacred:Spells|Spells]] are learned exactly as are [[Sacred:Combat Arts|Combat Arts]], by "reading" [[Sacred:runes|runes]].

Latest revision as of 02:37, 27 April 2011

Spells are magical abilities possessed by most characters in Sacred. They may be offensive – attacking enemies and causing damage; or, they may be defensive – providing protection from injury (either as defense or resistance;, or they may be recuperative – renewing your characters life energy.

Spells are learned exactly as are Combat Arts, by "reading" runes.