Difference between revisions of "Sacred 2:Cobalt Strike"
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|A powerful streak of lightning hits the opponent inflicting heavy magic damage. T-Energy beings will additionally suffer from damage over time. | |A powerful streak of lightning hits the opponent inflicting heavy magic damage. T-Energy beings will additionally suffer from damage over time. | ||
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+ | This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. | ||
{|width="100%" | {|width="100%" | ||
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==Innate Abilities (Lvl 1) http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/csdmg.jpg== | ==Innate Abilities (Lvl 1) http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/csdmg.jpg== | ||
* 36% Physical and 67% Magic Damage | * 36% Physical and 67% Magic Damage | ||
− | * Damage over Time to T-Energy Creatures 10.1/second | + | * Total [[Sacred 2:Damage|Damage]]: 44-44 (16-16 [[Sacred 2:Physical|Physical]], 28-28 [[Sacred 2:Magic|Magic]]) |
+ | * [[Sacred 2:Damage over Time|Damage over Time]] to [[Sacred 2:T-Mutant|T-Energy Creatures]]: 10.1/second | ||
+ | * [[Sacred 2:Regeneration Time:|Regeneration Time]]: 5.0 seconds | ||
|} | |} | ||
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== Modifications == | == Modifications == | ||
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* '''Heavy Damage''' - Increases direct damage output. (49.2% increase in magic damage, overall 31.6% increase to total damage) | * '''Heavy Damage''' - Increases direct damage output. (49.2% increase in magic damage, overall 31.6% increase to total damage) | ||
− | * '''Chain Reaction''' - 80% chance that the lightning will hit an additional opponent. (80% + 0.1% per CA level chance) | + | * '''Chain Reaction''' - 80% chance that the lightning will hit an additional opponent. (80% + 0.1% per CA level chance for [[Sacred 2:Multi Hit|Multi Hit]]) |
|} | |} | ||
---- | ---- | ||
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> | |width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> | ||
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− | * '''Electrify''' - Increases the chance to reduce the opponent's attributes. (40% + 0.4% per CA level increased | + | * '''Electrify''' - Increases the chance to reduce the opponent's attributes. (40% + 0.4% per CA level increased [[Sacred 2:Chance for Weaken|Chance to Weaken]]) |
* '''Chain Reaction''' - 80% chance that the lightning will hit an additional opponent. (80% + 0.1% per CA level chance) | * '''Chain Reaction''' - 80% chance that the lightning will hit an additional opponent. (80% + 0.1% per CA level chance) | ||
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | |width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | ||
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− | * '''Explosion''' - Damages additional opponents in the vicinity of the target. (50% + 0.5% per CA level chance of | + | * '''Explosion''' - Damages additional opponents in the vicinity of the target. (50% + 0.5% per CA level chance of causing [[Sacred 2:Area of Effect|Area of Effect]] damage) |
− | * '''Critical''' - Increases the chance to land critical hits. (9.9% + 0.1% per CA level chance) | + | * '''Critical''' - Increases the [[Sacred 2:Chance for critical hits|chance to land critical hits]]. (9.9% + 0.1% per CA level chance) |
+ | |} | ||
+ | |||
+ | |valign="top"| | ||
+ | {| align="right" | ||
+ | |{{s2frame|{{#ev:youtube|SLvM1_vvaSs|400}}|center|Cobalt Strike without Modifications}} | ||
+ | |} | ||
+ | __NOTOC__ | ||
+ | <BR CLEAR=right> | ||
+ | |||
|} | |} | ||
− | ==Skills | + | ==Skills and Attributes== |
− | The following skills and attributes will affect this combat art: | + | The following [[Sacred 2:Skills|skills]] will affect this combat art: |
+ | * [[Sacred 2:Delphic Arcania Lore|Delphic Arcania Lore]] - improves combat art [[Sacred 2:Damage|damage]] (including damage over time to T-Energy creatures), [[Sacred 2:Chance for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. | ||
+ | * [[Sacred 2:Delphic Arcania Focus|Delphic Arcania Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points. | ||
+ | * [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time | ||
+ | * [[Sacred 2:Ancient Magic|Ancient Magic]] - directly improves combat art damage and lowers opponents' [[Sacred 2:Armor|resistance]] to its damage | ||
+ | * [[Sacred 2:Combat Discipline|Combat Discipline]] - will increase the damage of this combat art and lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]]. | ||
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+ | The following [[Sacred 2:Attributes|attributes]] will affect this combat art: | ||
+ | *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]] | ||
+ | *[[Sacred 2:Stamina|Stamina]] will lower regeneration time | ||
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== Usage Strategies == | == Usage Strategies == | ||
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Pros | Pros | ||
* Reduction of enemy stats (with the appropriate mod) will cause them to be increasingly vulnerable to subsequent attacks. | * Reduction of enemy stats (with the appropriate mod) will cause them to be increasingly vulnerable to subsequent attacks. | ||
− | * Works well in clustered groups of enemies with the AoE mod. | + | * Works well in clustered groups of enemies with the AoE (Explosion) mod. |
Cons | Cons | ||
* Not a true AoE, as it requires at least 2-3 enemies in a bunch for its full damage potential. A single monster will not be affected by AoE damage and will not result in a Chain. | * Not a true AoE, as it requires at least 2-3 enemies in a bunch for its full damage potential. A single monster will not be affected by AoE damage and will not result in a Chain. | ||
== Stats Chart == | == Stats Chart == | ||
− | This chart shows stats from a Lvl 1 High Elf with no equipment and no Survival Bonus | + | This chart shows stats from a Lvl 1 High Elf with no equipment and no [[Sacred 2:Survival Bonus|Survival Bonus]]. |
{|class="skills" | {|class="skills" | ||
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==See Also== | ==See Also== | ||
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*[[Sacred 2:High Elf Combat Arts|High Elf Combat Arts]] | *[[Sacred 2:High Elf Combat Arts|High Elf Combat Arts]] | ||
*[[Sacred 2:Skills|Skills]] | *[[Sacred 2:Skills|Skills]] | ||
− | *[[Sacred 2: | + | *[[Sacred 2:High Elf Guides|High Elf Guides]] |
==Gallery== | ==Gallery== |
Revision as of 02:29, 6 December 2013
This is a Spell Damage Based Combat Art.
Modifications
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Skills and Attributes
The following skills will affect this combat art:
- Delphic Arcania Lore - improves combat art damage (including damage over time to T-Energy creatures), critical chance and casting speed, allows for modification points.
- Delphic Arcania Focus - reduces regeneration time and allows for higher level combat art without penalty, allows for modification points.
- Concentration - directly improves regeneration time
- Ancient Magic - directly improves combat art damage and lowers opponents' resistance to its damage
- Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.
The following attributes will affect this combat art:
- Intelligence will increase its damage and spell intensity
- Stamina will lower regeneration time
Usage Strategies
- Can be modded as either a single enemy attack with debuffing power or as a multiple enemy attack with a chance for AoE damage.
- By using the Chain and AoE modifications, groups of enemies can be hit with AoE damage up to 3 times as the Cobalt Strike jumps between monsters.
Pros and Cons
Pros
- Reduction of enemy stats (with the appropriate mod) will cause them to be increasingly vulnerable to subsequent attacks.
- Works well in clustered groups of enemies with the AoE (Explosion) mod.
Cons
- Not a true AoE, as it requires at least 2-3 enemies in a bunch for its full damage potential. A single monster will not be affected by AoE damage and will not result in a Chain.
Stats Chart
This chart shows stats from a Lvl 1 High Elf with no equipment and no Survival Bonus.
Level | Damage | Damage over Time to T-Energy Creatures |
---|---|---|
1 | 44 - 44 | 10.1/s |
2 | 58 - 58 | 13.8/s |
See Also
Gallery
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