Difference between revisions of "Sacred 2:Rallied Souls"

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{|
 
{|
 
|width="80%"|
 
|width="80%"|
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/13.gif
 +
|The souls of those who have fallen recently will come to life for a brief period once again and fight alongside the Shadow Warrior. However, their undead life dwindles rapidly.
 +
|}
  
The souls of those who have fallen recently will come to life for a brief period once again and fight alongside the Shadow Warrior. However, their undead life dwindles rapidly.
+
{|width="100%"
 +
|width="25%" valign="top"|
  
 
==Aspect==
 
==Aspect==
ASPECT ICON - '''ASPECT NAME'''
+
http://www.sacredwiki.org/images/Sacred_2/Aspects/SW_Asp_03.png - '''[[Sacred 2:Astral Lord|Astral Lord]]'''
 +
|width="75%" valign="top"|
 +
 
 +
==Innate Abilities (Lvl 1)==
 +
* Resurrects enemy corpses as minions that follow the Shadow Warrior
 +
* Animated Corpses' Lifespan: 30.1 seconds
 +
* Max. Number per Conjuration: 2
 +
* [[Sacred 2:Combat art range|Target Range]]: 5.7 meters
 +
* [[Sacred 2:Regeneration Time:|Regeneration Time:]] 6.4 seconds
 +
|}
  
 
== Modifications ==
 
== Modifications ==
 +
{{See Also|Sacred 2:Combat Art Modifications}}
 
{|
 
{|
 
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|
 
|
* '''NAME''' - DESCRIPTION
+
* '''Armament''' - The animated corpses will receive an [[Sacred 2:Armor|armor]] bonus. (adds resistance to all 5 [[Sacred 2:Damage Types|damage types]], 7.5% + 5.5% per CA level increase)
* '''NAME''' - DESCRIPTION
+
* '''Dark Realm''' - Increases the effective range of the conjuration. (50% increase)
 
|}
 
|}
 
----
 
----
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|
 
|
* '''NAME''' - DESCRIPTION
+
* '''Vivification''' - The animated corpses live considerably longer. (50% increase)
* '''NAME''' - DESCRIPTION
+
* '''Demand''' - Chance to animate an increased number of corpses. (80% increase)
 
|}
 
|}
 
----
 
----
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|
 
|
* '''NAME''' - DESCRIPTION
+
* '''Contagion''' - Adds a chance for the animated corpses to infect their victims, turning them into undead servants. (30% + 0.1% per CA level chance)
* '''NAME''' - DESCRIPTION
+
* '''Furor''' - Animated corpses inflict more damage. (5% + 5% per CA level increase (?))
 
|}
 
|}
  
==Skills==
+
|valign="top"|
The following skills will affect this combat art:
+
{| align="right"
* ...
+
|{{s2frame|{{#ev:youtube|hd2QFl22LNQ|400}}|center|Rallied Souls without Modifications}}
* ...
+
|}
* ...
+
__NOTOC__
* ...
+
<BR CLEAR=right>
* ...
+
|}
 +
 
 +
==Skills and Attributes==
 +
The following [[Sacred 2:Skills|skills]] will affect this combat art:
 +
 
 +
* [[Sacred 2:Astral Lord Lore|Astral Lord Lore]] - improves combat art [[Sacred 2:Casting Speed|casting speed]], allows for modification points. Also increases the minions' [[Sacred 2:Armor|armor]] bonus from the '''Armament''' mod.
 +
 
 +
* [[Sacred 2:Astral Lord Focus|Astral Lord Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points.
 +
 
 +
* [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time
 +
 
 +
* [[Sacred 2:Combat Discipline|Combat Discipline]] - will lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]].
 +
 
 +
The following [[Sacred 2:Attributes|attributes]] will affect this combat art:
 +
 
 +
*[[Sacred 2:Stamina|Stamina]] will lower regeneration time
  
 +
== Detailed Behaviour ==
 +
*Despite what you might expect, "Max. Number Of Animated Corpses: #2" does ''not'' mean that you can have only 2 rallied souls following you at a time.  Rather, it means that you can only raise 2 at a time, regardless of the number of corpses in the immediate area.  This means that if you are standing on a pile of 5 corpses, utilizing all of them (if this number is at 2) will require 3 castings.
  
 +
*As such, and given that the Rallied Souls' lifespans increase very slowly as a function of combat art level, driving down the regeneration time can be quite valuable, especially when many enemies attack at once.
  
== Usage Strategies ==
+
*The target area is really very limited, and is measured from the feet of your character when you cast the spell, so you pretty much need to be standing right on top of the corpses you want to exploit.
...
 
  
 +
*Increasing Rallied Souls only affects duration, number of souls and target range. It will not, in and of itself, increase Rallied Souls damage.
  
 +
*Rallied Souls can resurrect anything that leaves a corpse when it dies, even friendly animals or NPC's.  This interesting to see but they are useless as minions because they rarely fight.
  
 
== Pros and Cons ==
 
== Pros and Cons ==
Pros
+
'''Pros'''
*...
+
*Minions to do the Shadow Warrior's bidding
*...
+
*Can function as killers or simple meat shields
Cons
+
'''Cons'''
*...
+
*Does not work on ''Energy'' type enemies because they leave no corpses
 
*...
 
*...
  
 +
== Stats Chart ==
 +
No modifications, no skills, naked, all stats between 25 and 35 (i.e. a nearly-new character).
 +
 +
{|class="skills"
 +
|-class="skillsth" align="center"
 +
!Level
 +
!Regen Time (s)
 +
!Life Span (s)
 +
!Max # Of Corpses
 +
!Target Range (m)
 +
|-align="center"
 +
|class="skillslc"|1
 +
|8.2
 +
|30.1
 +
|2
 +
|5.7
 +
|-align="center"
 +
|class="skillslc"|2
 +
|11.0
 +
|30.2
 +
|2
 +
|5.7
 +
|}
 +
 +
==See Also==
 +
*[[Sacred 2:Shadow Warrior|Shadow Warrior]]
 +
*[[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Arts]]
 +
*[[Sacred 2:Skills|Skills]]
 +
*[[Sacred 2:Shadow Warrior Guides|Shadow Warrior Guides]]
  
== Stats Chart ==
+
== Gallery ==
 +
{|valign="top" width="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center"
 +
|-valign="top"
  
|valign="top"|
+
|width="180px"|
__TOC__
+
<center>{{S2frame|[[Image:rallied1.jpg|x200px]]|none}}</center>
<BR CLEAR=right>
 
  
PICTURE HERE
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|width="180px"|
 +
<center>{{S2frame|[[File:Rallied souls minions.jpg|x200px]]|none}}</center>
  
<vimeo v="334641" />
 
 
|}
 
|}
 +
 +
[[Category:Sacred 2 Combat Arts]][[Category:Shadow Warrior Combat Arts]]

Latest revision as of 01:57, 9 January 2014

13.gif The souls of those who have fallen recently will come to life for a brief period once again and fight alongside the Shadow Warrior. However, their undead life dwindles rapidly.

Aspect

SW_Asp_03.png - Astral Lord

Innate Abilities (Lvl 1)

  • Resurrects enemy corpses as minions that follow the Shadow Warrior
  • Animated Corpses' Lifespan: 30.1 seconds
  • Max. Number per Conjuration: 2
  • Target Range: 5.7 meters
  • Regeneration Time: 6.4 seconds

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Armament - The animated corpses will receive an armor bonus. (adds resistance to all 5 damage types, 7.5% + 5.5% per CA level increase)
  • Dark Realm - Increases the effective range of the conjuration. (50% increase)

MODicons_10.gif Silver
  • Vivification - The animated corpses live considerably longer. (50% increase)
  • Demand - Chance to animate an increased number of corpses. (80% increase)

MODicons_08.gif Gold
  • Contagion - Adds a chance for the animated corpses to infect their victims, turning them into undead servants. (30% + 0.1% per CA level chance)
  • Furor - Animated corpses inflict more damage. (5% + 5% per CA level increase (?))
Rallied Souls without Modifications


Skills and Attributes

The following skills will affect this combat art:

The following attributes will affect this combat art:

  • Stamina will lower regeneration time

Detailed Behaviour

  • Despite what you might expect, "Max. Number Of Animated Corpses: #2" does not mean that you can have only 2 rallied souls following you at a time. Rather, it means that you can only raise 2 at a time, regardless of the number of corpses in the immediate area. This means that if you are standing on a pile of 5 corpses, utilizing all of them (if this number is at 2) will require 3 castings.
  • As such, and given that the Rallied Souls' lifespans increase very slowly as a function of combat art level, driving down the regeneration time can be quite valuable, especially when many enemies attack at once.
  • The target area is really very limited, and is measured from the feet of your character when you cast the spell, so you pretty much need to be standing right on top of the corpses you want to exploit.
  • Increasing Rallied Souls only affects duration, number of souls and target range. It will not, in and of itself, increase Rallied Souls damage.
  • Rallied Souls can resurrect anything that leaves a corpse when it dies, even friendly animals or NPC's. This interesting to see but they are useless as minions because they rarely fight.

Pros and Cons

Pros

  • Minions to do the Shadow Warrior's bidding
  • Can function as killers or simple meat shields

Cons

  • Does not work on Energy type enemies because they leave no corpses
  • ...

Stats Chart

No modifications, no skills, naked, all stats between 25 and 35 (i.e. a nearly-new character).

Level Regen Time (s) Life Span (s) Max # Of Corpses Target Range (m)
1 8.2 30.1 2 5.7
2 11.0 30.2 2 5.7

See Also

Gallery