Difference between revisions of "Sacred 2:The White Griffin"
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<onlyinclude>{{Quest Enemy | <onlyinclude>{{Quest Enemy | ||
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== {{PAGENAME}}'s Combat Arts == | == {{PAGENAME}}'s Combat Arts == | ||
*Hard Hit - a melee attack that has significantly higher damage than a regular melee attack. Can be recognized by the animation of the attack. A trailing flash. | *Hard Hit - a melee attack that has significantly higher damage than a regular melee attack. Can be recognized by the animation of the attack. A trailing flash. | ||
− | *Lightening Stike - removes | + | *Lightening Stike - removes [[Sacred 2:buff|buffs]] (1-3, depends on boss lvl) and [[Sacred 2:chance to stun opponents|stuns]] as well as causing damage |
− | *Icy Gust - does [[Sacred 2:Damage over Time|DOT]] damage(assuming it's ice | + | *Icy Gust - does [[Sacred 2:Damage over Time|DOT]] damage(assuming it's ice) |
== {{PAGENAME}}'s Associated Quest == | == {{PAGENAME}}'s Associated Quest == |
Latest revision as of 12:46, 3 September 2014
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Damage Types: Weakest Against: Quest:The Griffin Quest Location: Noriath Temple in Tyr Lysia |
- Melee damage is ice and can debuff with slow run speed
The White Griffin's Combat Arts
- Hard Hit - a melee attack that has significantly higher damage than a regular melee attack. Can be recognized by the animation of the attack. A trailing flash.
- Lightening Stike - removes buffs (1-3, depends on boss lvl) and stuns as well as causing damage
- Icy Gust - does DOT damage(assuming it's ice)
The White Griffin's Associated Quest
The White Griffin is unlocked by accepting the quest The Griffin.