Difference between revisions of "Sacred 2:Executioner's Axe"
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− | + | <onlyinclude> | |
+ | {| style=" text-align: center; height: 135px; " | ||
+ | |style="text-align center; width: 200px;"|{{S2frame|[[File:Executioner's axe stats.jpg]]}} | ||
+ | |style="text-align: center; width: 124px;"|{{S2frame|[[Image:itemexecutioner.jpg|124px]]}} | ||
+ | |style="text-align: left; "| | ||
+ | * 2-handed | ||
+ | * Spawns every 12 levels | ||
+ | * Base damage modified by [[Sacred 2:Strength|Strength]] [[Sacred 2:Attributes |attribute]] | ||
+ | * Affected by [[Sacred 2:Hafted Weapons|Hafted Weapons]] Skill | ||
+ | |} | ||
+ | </onlyinclude> | ||
− | [[Category: Sacred 2 Unique Items|E]] | + | [http://darkmatters.org/forums/index.php?app=downloads&showfile=614 http://www.sacredwiki.org/download-button.png] |
+ | |||
+ | ==[[Sacred 2:Item Modifiers|Item Modifiers]]== | ||
+ | |||
+ | *[[Sacred 2:Chance to inflict Deadly Wounds|Chance for deadly wounds]] +X% | ||
+ | *[[Sacred 2:Chance to inflict Open Wounds|Chance to inflict open wounds]] +X% | ||
+ | **Requires the Hafted Weapons skill to unlock this modifier | ||
+ | *[[Sacred 2:Tactics Lore|Tactics Lore]] +X | ||
+ | |||
+ | |||
+ | ==Notes== | ||
+ | *Despite its name, this weapon is technically classified as a hammer, not an axe. This makes no practical difference however, other than the sound effects. | ||
+ | |||
+ | |||
+ | [[Category: Sacred 2 Unique Items|E]][[Category:S2 Strength Weapons|E]][[Category:Ice and Blood Unique Items|E]] |
Latest revision as of 21:57, 25 September 2016
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Item Modifiers
- Chance for deadly wounds +X%
- Chance to inflict open wounds +X%
- Requires the Hafted Weapons skill to unlock this modifier
- Tactics Lore +X
Notes
- Despite its name, this weapon is technically classified as a hammer, not an axe. This makes no practical difference however, other than the sound effects.