Difference between revisions of "Sacred 2:Conversion"

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* Conversion Chance: 100%
 
* Conversion Chance: 100%
 
* Duration: 20.0 seconds
 
* Duration: 20.0 seconds
* Range: 2.8 Meters
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* Radius: 2.8 Meters
* [[Sacred 2:Regeneration Time:|Regeneration Time:]] 5.9 seconds
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* [[Sacred 2:Regeneration Time:|Regeneration Time:]] 9.9 seconds
 
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{{See Also|Sacred 2:Combat Art Modifications}}
 
{{See Also|Sacred 2:Combat Art Modifications}}
 
{|
 
{|
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
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|width="100px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
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* '''Expand''' - Doubles the effect range, allowing multiple enemies to be converted at once.
 
* '''Expand''' - Doubles the effect range, allowing multiple enemies to be converted at once.
* '''Devoted''' - Adds another 10 seconds to the conversion duration.
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* '''Devoted''' - Increases the conversion duration by 10 seconds.
 
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----
 
----
 
{|
 
{|
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
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|width="100px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
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* '''Penalty''' - Makes other enemies attack converted targets (increases threat level).
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* '''Penalty''' - Increases the threat that converted targets pose to opponents.
* '''Evangelist''' - Reduces the regeneration time of Conversion by 50%.
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* '''Evangelist''' - Decreases the regeneration time of Conversion by 50%.
 
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----
 
----
 
{|
 
{|
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
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|width="100px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
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* '''Blessing''' - Restores the [[Sacred 2:Max. Hitpoints|health]] of freshly converted targets by 30% + 0.2% per level.
 
* '''Blessing''' - Restores the [[Sacred 2:Max. Hitpoints|health]] of freshly converted targets by 30% + 0.2% per level.
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|valign="top"|
 
|valign="top"|
 
{| align="right"  
 
{| align="right"  
|{{s2frame|{{|400}}|center|Conversion}}
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|{{s2frame|{{#ev:youtube|umXsmQGo2RA|400}}|center|Conversion}}
 
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__NOTOC__
 
__NOTOC__
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* [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time.
 
* [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time.
 +
 +
* [[Sacred 2:Combat Discipline|Combat Discipline]] - will lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]].
  
 
The following [[Sacred 2:Attributes|attributes]] will affect this combat art:
 
The following [[Sacred 2:Attributes|attributes]] will affect this combat art:
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*The other use of Conversion is to use it on a single very dangerous enemy with the goal of making other enemies turn against it, wearing it down.
 
*The other use of Conversion is to use it on a single very dangerous enemy with the goal of making other enemies turn against it, wearing it down.
 +
 +
*Duration and radius both scale slowly, and taking the mods that improve them will also speed up the scaling. At max level, '''Expand''' can result in a radius over 12m, while '''Devoted''' can result in conversion duration over 40s.
  
 
== Pros and Cons ==
 
== Pros and Cons ==
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'''Cons'''
 
'''Cons'''
* Not a damage-dealing spell
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* Doesn't gain much benefit from any skills or attributes
 
* Sometimes, converted enemies will still follow you around after Conversion expires. They will be non-hostile to you (and un-attackable) but will attack other friendly characters in towns
 
* Sometimes, converted enemies will still follow you around after Conversion expires. They will be non-hostile to you (and un-attackable) but will attack other friendly characters in towns
  

Latest revision as of 23:10, 4 January 2020

icon13.gif NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.

Conversion.png Through force of will and strength of steel, a noble Paladin with this skill is able to blind her enemies with the glory of the Light. After trading blows with the Paladin and facing the fire of righteousness burning in her eyes, an enemy will sometimes be struck with a divine epiphany and momentarily repent his past undertakings. So complete is the transformation, that the converted will turn to slay its former comrades.

Aspect

Blesseddefense.png - Blessed Defense

Innate Abilities (Lvl 1)

  • Conversion Chance: 100%
  • Duration: 20.0 seconds
  • Radius: 2.8 Meters
  • Regeneration Time: 9.9 seconds

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Expand - Doubles the effect range, allowing multiple enemies to be converted at once.
  • Devoted - Increases the conversion duration by 10 seconds.

MODicons_10.gif Silver
  • Penalty - Increases the threat that converted targets pose to opponents.
  • Evangelist - Decreases the regeneration time of Conversion by 50%.

MODicons_08.gif Gold
  • Blessing - Restores the health of freshly converted targets by 30% + 0.2% per level.
  • Fanatic - Increases the Attack speed of converted targets by 20%.
Conversion


Skills and Attributes

The following skills will affect this combat art:

The following attributes will affect this combat art:

  • Stamina will lower regeneration time.

Usage Strategies

  • The Paladin can make a veritable army of minions using this spell. Pick the strongest enemies you can convert and have them follow you around.
  • The other use of Conversion is to use it on a single very dangerous enemy with the goal of making other enemies turn against it, wearing it down.
  • Duration and radius both scale slowly, and taking the mods that improve them will also speed up the scaling. At max level, Expand can result in a radius over 12m, while Devoted can result in conversion duration over 40s.

Pros and Cons

Pros

  • No cooldown and 100% convert chance allows for converting many opponents

Cons

  • Doesn't gain much benefit from any skills or attributes
  • Sometimes, converted enemies will still follow you around after Conversion expires. They will be non-hostile to you (and un-attackable) but will attack other friendly characters in towns

Gallery