Difference between revisions of "Sacred 2:All combat arts"
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IdbeholdME (talk | contribs) m (Added Maldrion's Necklace to the list.) |
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− | This [[Sacred 2:Item Modifiers |Item Modifier]] will increase a player's current [[Sacred 2:Combat Arts|Combat Art]](s) level by | + | This [[Sacred 2:Item Modifiers |Item Modifier]] will increase a player's current [[Sacred 2:Combat Arts|Combat Art]](s) level by a fixed, specified amount, indicated upon found or purchased jewelry, weapons, or armor. Increasing Combat Art levels via items will only give a player half the regeneration penalty than from reading Combat Art [[Sacred 2:Runes|Runes]] while allowing them to have the full positive benefits. This strategy will result in a player being able to execute their melee, ranged or magical Combat Arts faster due to a quicker regeneration. This item modifier will not raise the level of the Combat Art over the level allowed by the corresponding Focus skill. Players may take advantage of the type/quality of slots found within armor and [[Sacred 2:Forging|forge]] jewelry with '''''All combat arts +X''''' within it to gain extra Combat Art levels as a bonus via quality of slot. The slot quality bonus will stack with the level of this modifier. |
== Availability of ''All combat arts +X'' as [[Sacred 2:Item Modifiers|Item Modifier]] == | == Availability of ''All combat arts +X'' as [[Sacred 2:Item Modifiers|Item Modifier]] == | ||
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This modifier is available on the following unique weapons as a yellow modifier (that requires no skill): | This modifier is available on the following unique weapons as a yellow modifier (that requires no skill): | ||
− | *Cordell's Javelin of War | + | *[[Sacred 2:Cordell's Javelin of War|Cordell's Javelin of War]] |
− | *Optimus Minimus | + | *[[Sacred 2:Optimus Minimus|Optimus Minimus]] |
− | *Tinwora's Curse | + | *[[Sacred 2:Tinwora's Curse|Tinwora's Curse]] |
− | *Uruk's Destiny | + | *[[Sacred 2:Uruk's Destiny|Uruk's Destiny]] |
− | *Lorga's Sword | + | *[[Sacred 2:Lorga's Sword|Lorga's Sword]] |
This modifier is available on the following unique armor as a yellow modifier (that requires no skill): | This modifier is available on the following unique armor as a yellow modifier (that requires no skill): | ||
− | *C'oNahns Chestguard | + | *[[Sacred 2:C'oNahns Chestguard|C'oNahns Chestguard]] |
− | * | + | *[[Sacred 2:Gleaming Plate Armor from Ahil Tar|Gleaming Plate Armor from Ahil Tar]] |
− | + | *[[Sacred 2:Rendal's Ruse|Rendal's Ruse]] | |
− | * | + | *[[Sacred 2:Gloves of the Executor|Gloves of the Executor]] |
− | *Gloves of the Executor | + | *[[Sacred 2:Runic Robe|Runic Robe]] |
− | *Runic Robe | + | *[[Sacred 2:Vashta's Vestment|Vashta's Vestment]] |
− | *Vashta's Vestment | + | *[[Sacred 2:Draligan's Tunic|Draligan's Tunic]] |
− | *Draligan's Tunic | + | *[[Sacred 2:Hardened Dragonplate|Hardened Dragonplate]] |
− | *Hardened Dragonplate | + | *[[Sacred 2:Aelfren's Corsage|Aelfren's Corsage]] |
− | *Aelfren's Corsage | + | *[[Sacred 2:Blade Breaker|Blade Breaker]] |
− | *Blade Breaker | + | *[[Sacred 2:Divine Armor|Divine Armor]] |
− | *Divine Armor | ||
This modifier is available on the following unique jewelry as a yellow modifier (that requires no skill): | This modifier is available on the following unique jewelry as a yellow modifier (that requires no skill): | ||
− | *Lord Waynes Wild Rage | + | *[[Sacred 2:Lord Waynes Wild Rage|Lord Waynes Wild Rage]] |
− | *Gronkor's Medal | + | *[[Sacred 2:Gronkor's Medal|Gronkor's Medal]] |
− | *Anducar's Dark Thoughts | + | *[[Sacred 2:Anducar's Dark Thoughts|Anducar's Dark Thoughts]] |
+ | *[[Sacred 2:Maldrion's Necklace|Maldrion's Necklace]] | ||
+ | |||
+ | This modifier is available on the following set items as a yellow modifier (that requires no skill): | ||
+ | *[[Sacred 2: Shalassa's Sagacity|Shalassa's Sagacity]] | ||
+ | |||
+ | It is available on the following set as a full [[Sacred 2:Set Items|set item]] bonus: | ||
+ | |||
+ | *[[Sacred 2:Sofia's Benevolence|Sofia's Benevolence]] ([[Sacred 2:Seraphim|Seraphim]]) | ||
+ | |||
+ | This modifier is available on the following unlock items as a yellow modifier (that requires no skill): | ||
+ | |||
+ | *[[Sacred 2:Promise of El'Abjhal|Promise of El'Abjhal]] | ||
+ | |||
+ | ==See Also== | ||
+ | *[[Sacred 2:Item Modifiers|Item Modifiers]] | ||
+ | *[[Sacred 2:Legendary Database | Legendaries]] | ||
+ | *[[Sacred 2:Uniques Database|Uniques]] |
Latest revision as of 02:24, 27 February 2022
This Item Modifier will increase a player's current Combat Art(s) level by a fixed, specified amount, indicated upon found or purchased jewelry, weapons, or armor. Increasing Combat Art levels via items will only give a player half the regeneration penalty than from reading Combat Art Runes while allowing them to have the full positive benefits. This strategy will result in a player being able to execute their melee, ranged or magical Combat Arts faster due to a quicker regeneration. This item modifier will not raise the level of the Combat Art over the level allowed by the corresponding Focus skill. Players may take advantage of the type/quality of slots found within armor and forge jewelry with All combat arts +X within it to gain extra Combat Art levels as a bonus via quality of slot. The slot quality bonus will stack with the level of this modifier.
Availability of All combat arts +X as Item Modifier
This modifier is available on the following unique weapons as a yellow modifier (that requires no skill):
This modifier is available on the following unique armor as a yellow modifier (that requires no skill):
- C'oNahns Chestguard
- Gleaming Plate Armor from Ahil Tar
- Rendal's Ruse
- Gloves of the Executor
- Runic Robe
- Vashta's Vestment
- Draligan's Tunic
- Hardened Dragonplate
- Aelfren's Corsage
- Blade Breaker
- Divine Armor
This modifier is available on the following unique jewelry as a yellow modifier (that requires no skill):
This modifier is available on the following set items as a yellow modifier (that requires no skill):
It is available on the following set as a full set item bonus:
This modifier is available on the following unlock items as a yellow modifier (that requires no skill):