Difference between revisions of "Sacred 2:Arrant Pyromancer Focus"

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(New page: Improves regeneration and raises max Combat Art level for this aspect)
 
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Improves regeneration and raises max Combat Art level for this aspect
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===http://www.sacredwiki.org/images/Sacred_2/Skills/arrantpyromancerfocus.gif '''Arrant Pyromancer Focus'''===
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<blockquote><i>
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Decreases the regeneration time for the aspect Arrant Pyromancer and raises maximum spell levels without penalty. Enables the use of modifications for this aspect.
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* Regeneration Time -X%
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* Highest Skill Level without Penalty X
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</i></blockquote>
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===http://www.sacredwiki.org/images/Sacred_2/Skills/arrantpyromancerfocus.gif '''Arrant Pyromancer Mastery'''===
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<blockquote><i>
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Significantly decreases the regeneration time for the aspect Arrant Pyromancer and raises maximum spell levels without penalty. Enables the use of modifications for this aspect.
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* Regeneration Time -X%
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* Highest Skill Level without Penalty X
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</i></blockquote>
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=== Regeneration Time -X% ===
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* Affects only the aspect [[Sacred 2:Arrant Pyromancer|Arrant Pyromancer]].
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* It is actually both [[Sacred 2:Regeneration Time:|Regeneration Time]] and [[Sacred 2:Regeneration Penalty from Buffs|Regeneration Penalty from Buffs]].
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=== Highest Skill Level without Penalty X ===
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* Affects only the aspect [[Sacred 2:Arrant Pyromancer|Arrant Pyromancer]].
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* See [[Sacred 2:Highest Combat Art Level Without Penalty|Highest Combat Art Level Without Penalty]].
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=== How to calculate the values for a given skill level ===
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See this page: [[Sacred 2:Aspect Focus - formulas and tables|Aspect Focus - formulas and tables]]
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=== Tooltip values ===
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{|class="skills" width="90%" cellspacing="0"
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|-class="skillsth" align="center"
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|width="112px" align="left"| Skill level
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|1||10||20||30||40||50||60||70||74||style="color:#ffffff;"|75||80||90||100||110||120||130||140||155||170||185||200
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|-align="center"
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|class="skillslc" align="left"|Regeneration -%:
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|9||29,4||41,7||49,2||54,2||57,8||60,5||62,7||63,4||'''64,3'''||66,1||68,8||70,9||72,5||73,8||74,8||75,7||76,8||77,7||78,4||79
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|}
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<center>{{titlebar|C09709|[[Sacred 2:Aspect Focus/Full Table|Click here to see the full table]]}}</center>
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=== Notes ===
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* Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect.
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* Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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* Highest Spell Level Without Penalty is the level you can go to in a combat art without starting to get partial benefits from the CA, but full penalties.  You can tell when you've reached the limit because your level in the CA after you read a rune will have a decimal point, i.e. 6.0, 7.2, etc.
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* Highest Spell Level Without Penalty depends on character level as well as on the Focus Level. It increases at every level-up or when you put more points into Focus (for example, it is 98 at character/skill level 200).
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===See Also===
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----
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*[[Sacred 2:Skills|Skills]]
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*[[Sacred 2:Combat Arts|Combat Arts]]
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*[[Sacred 2:Aspects|Aspects]]
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*[[Sacred 2:High Elf|High Elf]]
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*[[Sacred 2:Arrant Pyromancer|Arrant Pyromancer]]

Latest revision as of 17:25, 28 November 2024


arrantpyromancerfocus.gif Arrant Pyromancer Focus

Decreases the regeneration time for the aspect Arrant Pyromancer and raises maximum spell levels without penalty. Enables the use of modifications for this aspect.

  • Regeneration Time -X%
  • Highest Skill Level without Penalty X

arrantpyromancerfocus.gif Arrant Pyromancer Mastery

Significantly decreases the regeneration time for the aspect Arrant Pyromancer and raises maximum spell levels without penalty. Enables the use of modifications for this aspect.

  • Regeneration Time -X%
  • Highest Skill Level without Penalty X

Regeneration Time -X%

Highest Skill Level without Penalty X

How to calculate the values for a given skill level

See this page: Aspect Focus - formulas and tables

Tooltip values

Skill level 1 10 20 30 40 50 60 70 74 75 80 90 100 110 120 130 140 155 170 185 200
Regeneration -%: 9 29,4 41,7 49,2 54,2 57,8 60,5 62,7 63,4 64,3 66,1 68,8 70,9 72,5 73,8 74,8 75,7 76,8 77,7 78,4 79


lsTitle.png
rsTitle.png

Notes

  • Enables the use of modifications for the Aspect.
  • Only hard points count for modification purposes (skill bonuses don't give you modification points).
  • Highest Spell Level Without Penalty is the level you can go to in a combat art without starting to get partial benefits from the CA, but full penalties. You can tell when you've reached the limit because your level in the CA after you read a rune will have a decimal point, i.e. 6.0, 7.2, etc.
  • Highest Spell Level Without Penalty depends on character level as well as on the Focus Level. It increases at every level-up or when you put more points into Focus (for example, it is 98 at character/skill level 200).

See Also