Difference between revisions of "User:Schot/VA CA Chart"
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m (correct mental regeneration link) |
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==Damage== | ==Damage== | ||
− | + | <div style="padding:0px 0px 0px 10px;"> | |
− | + | [[Image:physical.gif]] = Physical Damge | |
− | + | [[Image:fire.gif]] = Fire Damge | |
+ | [[Image:magic.gif]] = Magic Damge | ||
+ | [[Image:poison.gif]] = Poison Damge | ||
+ | </div> | ||
{| | {| | ||
|VALIGN="top"| | |VALIGN="top"| | ||
− | {| width=" | + | {| width="570px" cellspacing="0" |
|-align="center" | |-align="center" | ||
|class="cellborderth" rowspan="2" width="160px"| [[Sacred:Vampiress Combat Arts|CA/Powers]] | |class="cellborderth" rowspan="2" width="160px"| [[Sacred:Vampiress Combat Arts|CA/Powers]] | ||
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|class="cellborderth"| [[Sacred:Charisma|Char]] | |class="cellborderth"| [[Sacred:Charisma|Char]] | ||
|class="cellborderth" width="80px"| [[Sacred:Dexterity|Dex]] | |class="cellborderth" width="80px"| [[Sacred:Dexterity|Dex]] | ||
− | |class="cellborderth"| [[Sacred:Mental | + | |class="cellborderth"| [[Sacred:Mental Regeneration|Ment]] |
|class="cellborderth"| [[Sacred:Weapon Lore|Weapon <br /> Lore]] | |class="cellborderth"| [[Sacred:Weapon Lore|Weapon <br /> Lore]] | ||
|-align="center" | |-align="center" | ||
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|style="border-bottom:0;border-right:0;"| | |style="border-bottom:0;border-right:0;"| | ||
|} | |} | ||
− | |VALIGN="top" width=" | + | |VALIGN="top" width="300px" cellspacing="0"| |
− | {|class="cellborder" border=" | + | {|class="cellborder" style="border: 2px black solid;" |
− | | http://www.sacredwiki.org/images/4/4f/NA1.png .......not applicable or No effect | + | | |
+ | {|style="border: 4px #996600 outset;" | ||
+ | |style="border-bottom: 3px #996600 ridge;padding:4px;"| http://www.sacredwiki.org/images/4/4f/NA1.png .......not applicable or No effect | ||
|- | |- | ||
− | | [[Image:check.png]]..........Affects CA/Spell | + | |style="border-bottom: 3px #996600 ridge;padding:4px;"| [[Image:check.png]]..........Affects CA/Spell |
|- | |- | ||
− | | Text.....Conditional information | + | |style="border-bottom: 3px #996600 ridge;padding:4px;"| Text.....Conditional information |
|- | |- | ||
− | |style="background:#BFB7A7;" | + | |style="border-bottom: 3px #996600 ridge;padding: 2px 2px 4px 2px;"|<div style="background:#BFB7A7;padding: 4px;">Primary damage modifiers.</div> |
|- | |- | ||
− | |style="background:#BEBF47;" | + | |style="border-bottom: 3px #996600 ridge;padding: 2px 2px 4px 2px;"|<div style="background:#BEBF47;padding: 4px;">*Damage is only increased by raising CA level. CA level is NOT capped by character level*</div> |
|- | |- | ||
− | |style="background:#d4c5a4;" | + | |style="border-bottom: 3px #996600 ridge;padding: 2px 2px 4px 2px;"|<div style="background:#d4c5a4;padding: 2px;"><u>Damage depends:</u> <br />On type of weapon (melee/ranged), elemental damage and attribute and skill base/bonus.</div> |
− | |||
|- | |- | ||
− | |style="background:#d4c5a4;"| | + | |style="border-bottom: 3px #996600 ridge;padding: 2px 2px 4px 2px;"|<div style="border-style: solid;border-color:black;border-width: 3px;background-color:#d4c5a4;padding:4px;"> <u>Not Recommended:</u> <br />Boxs with a solid border: Investing points in skills or attributes will have little effect on damage. They are only shown to illustrate that they do have an effect.</div> |
+ | |- | ||
+ | |style="border-bottom: 3px #996600 ridge;padding: 2px 2px 4px 2px;"| | ||
+ | <div style="border-style: dashed;border-color:black;border-width: 3px;background-color:#d4c5a4;padding:5px;"> <u> Mental Regeneration</u> <br />Boxs with a dashed border will only increase dmg if points are assigned to it. Any '''equipment with + Mental Regeneration will have NO effect on damage!!'''</div> | ||
+ | |- | ||
+ | |style="padding: 2px 2px 4px 2px;"| | ||
<div style="border-style: solid;border-color:blue;border-width:3px;background-color:#d4c5a4;padding:5px;"> <u>Strength</u> <br />For melee damage Strength will affect base physical damage. | <div style="border-style: solid;border-color:blue;border-width:3px;background-color:#d4c5a4;padding:5px;"> <u>Strength</u> <br />For melee damage Strength will affect base physical damage. | ||
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</div> | </div> | ||
|} | |} | ||
− | + | |} | |
− | |||
− | |||
− | |||
|} | |} | ||
==Item Dmg Mods== | ==Item Dmg Mods== | ||
− | + | <div style="padding:0px 0px 0px 10px;"> | |
+ | [[Image:physical.gif]] = Physical Damge | ||
+ | [[Image:fire.gif]] = Fire Damge | ||
+ | [[Image:magic.gif]] = Magic Damge | ||
+ | [[Image:poison.gif]] = Poison Damge | ||
+ | </div> | ||
{| | {| | ||
|valign="top"| | |valign="top"| | ||
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|} | |} | ||
|valign="top"| | |valign="top"| | ||
− | {| class="cellborder" | + | {|class="cellborder" style="border: 2px black solid;" |
+ | | | ||
+ | {|style="border: 4px #996600 outset;" | ||
|- | |- | ||
− | | '''Definition of damage types''' | + | |style="border-bottom: 3px #996600 ridge;padding:4px;"| '''Definition of damage types''' |
|- | |- | ||
− | |''''A'''' = Elemental Damage <br />''(Fire, Physical, Poison or Magic)'' | + | |style="border-bottom: 3px #996600 ridge;padding:4px;"|''''A'''' = Elemental Damage <br />''(Fire, Physical, Poison or Magic)'' |
|- | |- | ||
− | |''''B'''' = Attributes <br />''(Str, End, Char, Dex, Phys Regen or Ment Regen)'' | + | |style="border-bottom: 3px #996600 ridge;padding:4px;"|''''B'''' = Attributes <br />''(Str, End, Char, Dex, Phys Regen or Ment Regen)'' |
|- | |- | ||
− | |''''C'''' = Monster Type <br />''(Goblins, Dragons, Hirelings etc)'' | + | |style="border-bottom: 3px #996600 ridge;padding:4px;"|''''C'''' = Monster Type <br />''(Goblins, Dragons, Hirelings etc)'' |
|- | |- | ||
− | |'''xx''' = variable number | + | |style="border-bottom: 3px #996600 ridge;padding:4px;"|'''xx''' = variable number |
|-align="center" | |-align="center" | ||
− | |'''[[Sacred:Item Modifiers|Item Modifiers]]''' | + | |style="border-bottom: 3px #996600 ridge;padding:4px;"|'''[[Sacred:Item Modifiers|Item Modifiers]]''' |
|- | |- | ||
− | |<div style="color:#FFCC1F;">'''Dmg Type 1'''</div>= Weap Dmg '''A''' +'''xx'''% ('''B''') | + | |style="border-bottom: 3px #996600 ridge;padding:4px;"|<div style="color:#FFCC1F;">'''Dmg Type 1'''</div>= Weap Dmg '''A''' +'''xx'''% ('''B''') |
|- | |- | ||
− | |<div style="color:#FFCC1F;">'''Dmg Type 2'''</div>= vs. '''C''' Weap Dmg '''A''' + '''xx'''% ('''B''') | + | |style="border-bottom: 3px #996600 ridge;padding:4px;"|<div style="color:#FFCC1F;">'''Dmg Type 2'''</div>= vs. '''C''' Weap Dmg '''A''' + '''xx'''% ('''B''') |
|- | |- | ||
− | |<div style="color:#FFCC1F;">'''Dmg Type 3'''</div>= '''A''' Dmg + '''xx'''% | + | |style="border-bottom: 3px #996600 ridge;padding:4px;"|<div style="color:#FFCC1F;">'''Dmg Type 3'''</div>= '''A''' Dmg + '''xx'''% |
|- | |- | ||
− | |<div style="color:#FFCC1F;">'''Dmg type 4'''</div>= Dwarf Forging ( Increase all dmg types ) | + | |style="border-bottom: 3px #996600 ridge;padding:4px;"|<div style="color:#FFCC1F;">'''Dmg type 4'''</div>= Dwarf Forging ( Increase all dmg types ) |
|- | |- | ||
− | |<div style="color:#FFCC1F;">'''Dmg type 5'''</div>= Blacksmith ( Increase all dmg types ) | + | |style="border-bottom: 3px #996600 ridge;padding:4px;"|<div style="color:#FFCC1F;">'''Dmg type 5'''</div>= Blacksmith ( Increase all dmg types ) |
|- | |- | ||
− | |<div style="color:#FFCC1F;">'''Dmg type 6'''</div>= Blacksmith ( Increase all Spell dmg ) | + | |style="border-bottom: 3px #996600 ridge;padding:4px;"|<div style="color:#FFCC1F;">'''Dmg type 6'''</div>= Blacksmith ( Increase all Spell dmg ) |
|- | |- | ||
− | |<div style="color:#FFCC1F;">'''Dmg type 7'''</div>= '''A''' Spell Dmg +'''xx'''% | + | |style="border-bottom: 3px #996600 ridge;padding:4px;"|<div style="color:#FFCC1F;">'''Dmg type 7'''</div>= '''A''' Spell Dmg +'''xx'''% |
|- | |- | ||
− | |style="background:#BEBF47;"| *Damage is only increased by raising CA level. CA level is NOT capped by character level* | + | |style="background:#BEBF47;padding:4px;"| *Damage is only increased by raising CA level. CA level is NOT capped by character level* |
+ | |} | ||
+ | |} | ||
|} | |} |
Latest revision as of 05:18, 1 January 2009
Regeneration
Contents
= Affects CA/Tech | Regeneration | Increases Level | ||||
Attributes | Skills | Item Mods | ||||
Combat Arts | Physical Regen | Vampirism | Blood Lust |
Concen- tration |
RSM | + To All CA's |
Knight Form Combat Arts | ||||||
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Vampiress Form Combat Arts | ||||||
Combat Arts | Physical Regen | Vampirism | Blood Lust |
Concen- tration |
RSM | + To All CA's |
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Vampiress Only Powers | ||||||
Powers | Physical Regen | Vampirism | Blood Lust |
Concen- tration |
RSM | + To All CA's |
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Damage
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Item Dmg Mods
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