Difference between revisions of "Sacred 2:Lost Fusion"
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|http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/Aspects_Layer18.gif | |http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/Aspects_Layer18.gif | ||
− | |One arm of the Temple Guardian is purely mechanical, which allows him to exchange it and enhance it with T-Energy, to make it an even deadlier weapon against opponents. The Temple Guardian uses a number of weapon arm attacks for ranged combat, thereby destroying opponents before they even get close. | + | |One arm of the [[Sacred 2:Temple Guardian|Temple Guardian]] is purely mechanical, which allows him to exchange it and enhance it with [[Sacred 2:Backstory#What is T-Energy?|T-Energy]], to make it an even deadlier weapon against opponents. The Temple Guardian uses a number of weapon arm attacks for ranged combat, thereby destroying opponents before they even get close. |
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− | =='''Lost Fusion Combat Arts'''== | + | =='''Lost Fusion [[Sacred 2: Combat Arts| Combat Arts]]'''== |
==='''[[Sacred 2:Amplifying Discharge|Amplifying Discharge]]'''=== | ==='''[[Sacred 2:Amplifying Discharge|Amplifying Discharge]]'''=== | ||
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|http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/Gods_Char_Diff_CAs_76.gif | |http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/Gods_Char_Diff_CAs_76.gif | ||
|The Temple Guardian levitates and moves faster, which renders him more difficult to hit. His jet nozzles emit pulses, which will damage nearby opponents. | |The Temple Guardian levitates and moves faster, which renders him more difficult to hit. His jet nozzles emit pulses, which will damage nearby opponents. | ||
+ | |} | ||
+ | |||
+ | =='''Lost Fusion [[Sacred 2:Runes|Runes]]'''== | ||
+ | [[File:Amplifying-Discharge-rune.png|link=Sacred 2:Amplifying Discharge]][[File:Furious-Emblazer-rune.png|link=Sacred 2:Furious Emblazer]][[File:Jolting-Touch-rune.png|link=Sacred 2:Jolting Touch]][[File:Archimedes-Beam-rune.png|link=Sacred 2:Archimedes Beam]][[File:Propelled-Levitation-rune.png|link=Sacred 2:Propelled Levitation]] | ||
+ | |||
+ | When [[Sacred 2:Forging|Forged]] into items, the runes of the Lost Fusion aspect will boost the levels of the applicable Combat Arts (for the Temple Guardian only) and will also provide a secondary effect of [[Sacred 2:Chance for critical hits|Chance for Critical Hits]] for all characters. | ||
+ | |||
+ | {|cellspacing="0" style="font-size:100%;" | ||
+ | |-align="center" | ||
+ | |class="cellborderth" width="180px" rowspan="1" style="color:black;background:transparent;border-top:0px;border-left:0px;border-bottom:0px;"| | ||
+ | |-align="center" | ||
+ | |class="cellborderlc"| '''[[Sacred 2:Difficulty Levels|Difficulty Level]]''' | ||
+ | |class="cellborder"| '''Bonus to Combat Art Level''' | ||
+ | |class="cellborder"| '''[[Sacred 2:Chance for critical hits|Chance for Critical Hits]]''' | ||
+ | |-align="center" | ||
+ | |class="cellborderlc" align="left"|Bronze | ||
+ | |class="cellborder"| +1 | ||
+ | |class="cellborder"| +1.0% | ||
+ | |-align="center" | ||
+ | |class="cellborderlc" align="left"|Silver | ||
+ | |class="cellborder"| +1 | ||
+ | |class="cellborder"| +1.5% | ||
+ | |-align="center" | ||
+ | |class="cellborderlc" align="left"|<div style="float:left;">Gold</div> <div style="float:right;">(Item Lvl 20)</div> | ||
+ | |class="cellborder"| +2 | ||
+ | |class="cellborder"| +2.2% | ||
+ | |-align="center" | ||
+ | |class="cellborderlc" align="left"|<div style="float:left;">Platinum</div> <div style="float:right;">(Item Lvl 35)</div> | ||
+ | |class="cellborder"| +4 | ||
+ | |class="cellborder"| +2.7% | ||
+ | |-align="center" | ||
+ | |class="cellborderlc" align="left"|<div style="float:left;">Niobium</div> <div style="float:right;">(Item Lvl 50)</div> | ||
+ | |class="cellborder"| +6 | ||
+ | |class="cellborder"| +3.5% | ||
|} | |} | ||
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{| | {| | ||
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/lostfusionfocus.gif | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/lostfusionfocus.gif | ||
− | |valign="top"|'''[[Sacred 2: | + | |valign="top"|'''[[Sacred 2:Lost Fusion Focus|Lost Fusion Focus]]'''<br />Improves regeneration, raises max Combat Art level, and unlocks modification points for Lost Fusion. |
|} | |} | ||
{| | {| | ||
− | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/ | + | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/reveredtechnologylore.gif |
− | |valign="top"|[[Sacred 2: | + | |valign="top"|[[Sacred 2:Lost Fusion Lore|'''Lost Fusion Lore''']]<br />Increases damage, critical chance, and cast speed , and cast speed, and unlocks modification points for Lost Fusion. |
|} | |} | ||
+ | |||
=='''Lost Fusion [[Sacred 2:Mobiculum|Mobiculum]]'''== | =='''Lost Fusion [[Sacred 2:Mobiculum|Mobiculum]]'''== | ||
− | The Mobiculum for the Lost Fusion aspect is covered with green technological symbols. The Ice and Blood version of this special mount has unique armor with a battle shield attached to the front. | + | The Mobiculum for the Lost Fusion aspect is covered with green technological symbols. The [[Sacred 2:Ice and Blood|Ice and Blood]] version of this special mount has unique armor with a battle shield attached to the front. |
{| | {| | ||
− | |{{S2frame|[[Image:moblostfusion-1.jpg|430px]]| | + | |{{S2frame|[[Image:moblostfusion-1.jpg|430px]]|}} |
− | |{{ | + | |{{IBframe|[[File:Tg mobiculum fusion.jpg|370px]]|}} |
|} | |} | ||
===Bonuses and Penalties=== | ===Bonuses and Penalties=== | ||
− | {{S2frame| | + | {{S2frame|[[File:Mablostfusion.jpg]]|left}} |
<br clear="left" /> | <br clear="left" /> | ||
Like all special mounts, this Mobiculum gives a large bonus to the rider's hitpoints and defense at the cost of increasing the regeneration penalty of combat arts. | Like all special mounts, this Mobiculum gives a large bonus to the rider's hitpoints and defense at the cost of increasing the regeneration penalty of combat arts. | ||
− | However, this aspect mount gives a special bonus which offsets the regeneration penalty to Lost Fusion. Therefore, a Temple Guardian specializing in Lost Fusion will desire this Mobiculum. Combined with the [[Sacred 2:Riding|Riding]] skill, this | + | However, this aspect mount gives a special bonus which offsets the regeneration penalty to Lost Fusion. Therefore, a Temple Guardian specializing in Lost Fusion will desire this Mobiculum. Combined with the [[Sacred 2:Riding|Riding]] skill, regeneration times for this aspect will eventually be lower when mounted than on foot! |
=='''[[Sacred 2:Technical Modules|Lost Fusion Set: Technical Modules]]'''== | =='''[[Sacred 2:Technical Modules|Lost Fusion Set: Technical Modules]]'''== | ||
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==See Also== | ==See Also== | ||
*[[Sacred 2:Aspects|Aspects]] | *[[Sacred 2:Aspects|Aspects]] | ||
− | |||
− | |||
*[[Sacred 2:Temple Guardian Guides|Temple Guardian Guides]] | *[[Sacred 2:Temple Guardian Guides|Temple Guardian Guides]] | ||
*[[Sacred 2:Combat Art Modifications|Combat Art Modifications]] | *[[Sacred 2:Combat Art Modifications|Combat Art Modifications]] |
Latest revision as of 05:52, 29 January 2015
Introduction: The Lost Fusion Technologist
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Lost Fusion Combat Arts
Amplifying Discharge
A rapid shot with bullets. These have a chance to hit an additional opponent who is close to the original target. |
Furious Emblazer
A jet of molten fire burns everything in the Temple Guardian's path. |
Jolting Touch
The Temple Guardian clutches his opponent with the left hand immobilizing him and sending out electrical impulses for several seconds. |
Archimedes Beam
The Temple Guardian’s left arm unfolds a large parabolic mirror and fires a powerful beam of concentrated energy. |
Propelled Levitation
The Temple Guardian levitates and moves faster, which renders him more difficult to hit. His jet nozzles emit pulses, which will damage nearby opponents. |
Lost Fusion Runes
When Forged into items, the runes of the Lost Fusion aspect will boost the levels of the applicable Combat Arts (for the Temple Guardian only) and will also provide a secondary effect of Chance for Critical Hits for all characters.
Difficulty Level | Bonus to Combat Art Level | Chance for Critical Hits |
Bronze | +1 | +1.0% |
Silver | +1 | +1.5% |
Gold (Item Lvl 20)
|
+2 | +2.2% |
Platinum (Item Lvl 35)
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+4 | +2.7% |
Niobium (Item Lvl 50)
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+6 | +3.5% |
Lost Fusion Skills
Lost Fusion Focus Improves regeneration, raises max Combat Art level, and unlocks modification points for Lost Fusion. |
Lost Fusion Lore Increases damage, critical chance, and cast speed , and cast speed, and unlocks modification points for Lost Fusion. |
Lost Fusion Mobiculum
The Mobiculum for the Lost Fusion aspect is covered with green technological symbols. The Ice and Blood version of this special mount has unique armor with a battle shield attached to the front.
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Bonuses and Penalties
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Like all special mounts, this Mobiculum gives a large bonus to the rider's hitpoints and defense at the cost of increasing the regeneration penalty of combat arts.
However, this aspect mount gives a special bonus which offsets the regeneration penalty to Lost Fusion. Therefore, a Temple Guardian specializing in Lost Fusion will desire this Mobiculum. Combined with the Riding skill, regeneration times for this aspect will eventually be lower when mounted than on foot!
Lost Fusion Set: Technical Modules
The Technical Modules is a set specially focused on the Lost Fusion aspect, giving bonuses to all five combat art levels and their regeneration times.