Difference between revisions of "Sacred 2:Cleansing"
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<b><u>Starting Values:</u></b> | <b><u>Starting Values:</u></b> | ||
* [[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]]: +30 hp/second +30 hp/s per level | * [[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]]: +30 hp/second +30 hp/s per level | ||
− | * Instant [[Sacred 2:Healing|Heal]]: 50% [[Sacred 2:Max. Hitpoints|Hitpoints]] + | + | * Instant [[Sacred 2:Healing|Heal]]: 50% [[Sacred 2:Max. Hitpoints|Hitpoints]] + 1% hp per level |
* [[Sacred 2:Detrimental magic effects|Detrimental Magic Effects]] -50.9% + 2% per level | * [[Sacred 2:Detrimental magic effects|Detrimental Magic Effects]] -50.9% + 2% per level | ||
* Opponent's Chance to cause [[Sacred 2:Secondary Damage Effects|Secondary Damage Effect]] -38.2% + 1% per level | * Opponent's Chance to cause [[Sacred 2:Secondary Damage Effects|Secondary Damage Effect]] -38.2% + 1% per level |
Latest revision as of 02:57, 5 January 2020
NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.
Fiacla-Gear's Divine Gift: Cleansing
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Cleansing |
The land itself grants a healing emanation to rid the hero and allies of all taint and corruption. Detrimental effects are blocked and cured while health regenerates at a heroic rate. |
Effect Description:
Creates a huge, static, area of effect buff with healing and protective effects for the player and all allies.
Starting Values:
- Hitpoint Regeneration: +30 hp/second +30 hp/s per level
- Instant Heal: 50% Hitpoints + 1% hp per level
- Detrimental Magic Effects -50.9% + 2% per level
- Opponent's Chance to cause Secondary Damage Effect -38.2% + 1% per level
- Range: 10 meters
- Duration: 12 seconds (gains 1 second every 10 levels)
- Regeneration Time: 400 seconds (~6.6 minutes)
Gallery
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See Also
- Fiacla-Gear Development Thread on DarkMatters