Difference between revisions of "Sacred 2:Grand Invigoration"
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(Removed the wrong Cons (buff slot), added a new one (skill focus) and added the note about the 3-buffs scenario) |
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This is one of the only combat arts for which memorizing more runes has no downside: if you use this, add as many runes as you can. This also means that you can use it without spending any skill points on Delphic Arcania and it will still be useful. | This is one of the only combat arts for which memorizing more runes has no downside: if you use this, add as many runes as you can. This also means that you can use it without spending any skill points on Delphic Arcania and it will still be useful. | ||
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+ | It should be noted that in a 3-buffs scenario (Concentration Mastery), 2 buffs of the 4 available are mutually exclusive and consequently, Grand Invigoration must be used. | ||
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Pros | Pros | ||
*Makes all combat arts regenerate faster. | *Makes all combat arts regenerate faster. | ||
− | *Makes you regenerate health faster. | + | *Makes you regenerate health faster (Synergy with Constitution Mastery). |
Cons | Cons | ||
− | * | + | *Requires to take the Delphic Arcania Focus skill for full effect (Higher CA level). |
Revision as of 21:16, 19 May 2009
Modifications
Skills And AttributesThe following skills and attributes will affect this combat art:
Usage StrategiesHave this buff on at all times, don't forget to reactivate after death/joining a new game. This is one of the only combat arts for which memorizing more runes has no downside: if you use this, add as many runes as you can. This also means that you can use it without spending any skill points on Delphic Arcania and it will still be useful. It should be noted that in a 3-buffs scenario (Concentration Mastery), 2 buffs of the 4 available are mutually exclusive and consequently, Grand Invigoration must be used.
Pros and ConsPros
Cons
Stats Chart
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Contents
PICTURE HERE |