Difference between revisions of "Sacred 2:Acute Mind"
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Three Stars (talk | contribs) m (→Modifications: Proficiency mod actually decreases cooldown, not regen) |
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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> | |width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> | ||
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− | * '''Proficiency''' - Decreases the regeneration time of Acute Mind. (49.5% + 0.5% per CA level decrease) | + | * '''Proficiency''' - Decreases the regeneration time (''Note: actually the cooldown'') of Acute Mind. (49.5% + 0.5% per CA level decrease) |
* '''Insight''' - Additionally increases intelligence. (5 + 7.5 per CA level increase (?)) | * '''Insight''' - Additionally increases intelligence. (5 + 7.5 per CA level increase (?)) | ||
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* '''Easiness''' - Additionally decreases the regeneration time. (15% + 0.5% per CA level / 50.8% on CA level 1, 72.8% on CA level 50, 81.25% on CA level 100, ... linear increase of base value) | * '''Easiness''' - Additionally decreases the regeneration time. (15% + 0.5% per CA level / 50.8% on CA level 1, 72.8% on CA level 50, 81.25% on CA level 100, ... linear increase of base value) | ||
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==Skills== | ==Skills== |
Revision as of 15:07, 4 June 2009
Modifications
SkillsThe following skills will affect this combat art:
Usage Strategies
Pros and ConsPros
Cons
Stats Chart |
Contents
PICTURE HERE
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