Difference between revisions of "Sacred 2:Astral Lord"
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− | [[Sacred 2: | + | [[Sacred 2:Aspects |Aspects]] - Shadow Warrior |
− | + | The warrior who becomes an Astral Lord commands the spirits of the damned, summoning them forth and overseeing the battle from his ranged vantage point. To lead the charge into close combat, the Shadow Warrior must also follow either of the Death Warrior or Malevolent Champion aspects. | |
− | [[Sacred 2: | + | ==='''[[Sacred 2:Spectral Hand|Spectral Hand]]'''=== |
+ | {| | ||
+ | |http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/Icon_151.png | ||
+ | |Conjures a spectral hand to strike the target opponent. | ||
+ | |} | ||
− | [[Sacred 2: | + | ==='''[[Sacred 2:Skeletal Fortification|Skeletal Fortification]]'''=== |
+ | {| | ||
+ | |http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/Icon_141.png | ||
+ | |Summons a stationary skeletal tower that will fire projectiles at opponents within a certain radius. | ||
+ | |} | ||
− | [[Sacred 2:Nether Allegiance|Nether Allegiance]] (Buff) | + | ==='''[[Sacred 2:Rallied Souls|Rallied Souls]]'''=== |
+ | {| | ||
+ | |http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/RalliedSouls.png | ||
+ | |The souls of those who have fallen recently will come to life for a brief period once again and fight alongside the Shadow Warrior. However, their undead life dwindles rapidly. | ||
+ | |} | ||
+ | |||
+ | ==='''[[Sacred 2:Shadow Veil|Shadow Veil]]'''=== | ||
+ | {| | ||
+ | |http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/ShadowVeil.png | ||
+ | |The Shadow Warrior will temporarily become invisible. When he executes short-range attacks or casts spells his shadow veil will be lifted, rendering him visible. | ||
+ | |} | ||
+ | |||
+ | ==='''[[Sacred 2:Nether Allegiance|Nether Allegiance]] ''' (Buff)=== | ||
+ | {| | ||
+ | |http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/NetherAllegiance.png | ||
+ | |The Shadow Warrior is able to conjure spectral soldiers to accompany him. These apparitions will remain until they are extinguished. | ||
+ | |} |
Revision as of 09:23, 30 March 2010
Aspects - Shadow Warrior
The warrior who becomes an Astral Lord commands the spirits of the damned, summoning them forth and overseeing the battle from his ranged vantage point. To lead the charge into close combat, the Shadow Warrior must also follow either of the Death Warrior or Malevolent Champion aspects.
Contents
Spectral Hand
Conjures a spectral hand to strike the target opponent. |
Skeletal Fortification
Summons a stationary skeletal tower that will fire projectiles at opponents within a certain radius. |
Rallied Souls
The souls of those who have fallen recently will come to life for a brief period once again and fight alongside the Shadow Warrior. However, their undead life dwindles rapidly. |
Shadow Veil
The Shadow Warrior will temporarily become invisible. When he executes short-range attacks or casts spells his shadow veil will be lifted, rendering him visible. |
Nether Allegiance (Buff)
The Shadow Warrior is able to conjure spectral soldiers to accompany him. These apparitions will remain until they are extinguished. |