Difference between revisions of "Sacred 2:Deathly Spears"
Jump to navigation
Jump to search
Gogoblender (talk | contribs) (→Modifications: Acronym, links) |
Gogoblender (talk | contribs) |
||
Line 3: | Line 3: | ||
{| | {| | ||
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/03.gif | |http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/03.gif | ||
− | |Long spears will sprout from the Temple Guardian’s body in order to protect him from attacks within range. This Combat Art does melee range AoE (Area of Effect) damage. Can be modded with WIDD/Knockback, Open Wounds and other mods (including an additional hit). Higher levels of Deathly Spears give multiple hits. | + | |Long spears will sprout from the Temple Guardian’s body in order to protect him from attacks within range. This Combat Art does melee range AoE ([[Sacred 2:Area of Effect|Area of Effect]]) damage. Can be modded with WIDD/Knockback, Open Wounds and other mods (including an additional hit). Higher levels of Deathly Spears give multiple hits. |
|} | |} | ||
Line 14: | Line 14: | ||
==Innate Abilities (Lvl 1)== | ==Innate Abilities (Lvl 1)== | ||
− | * Damage (100% Physical): 21-21 | + | * Damage (100% [[Sacred 2:Physical|Physical]]): 21-21 |
|} | |} | ||
Line 50: | Line 50: | ||
== Usage Strategies == | == Usage Strategies == | ||
− | Deathly Spears makes an excellent area of effect attack( | + | Deathly Spears makes an excellent area of effect attack(AoE). It can be used in combos with [[Sacred 2:Fiery Ember|Fiery Ember]], [[Sacred 2:Icy Evanescence|Icy Evanescence]] and [[Sacred 2:Charged Grid|Charged Grid]]. The Jab mod will increase its effectiveness as an AoE attack as well as a single target boss attack. The extra waves of jab can continue to go off after a player has cast deadly spears and may use other Combat Arts while it is in effect. |
== Pros and Cons == | == Pros and Cons == | ||
Line 60: | Line 60: | ||
Cons | Cons | ||
*Must be at high levels to see good results | *Must be at high levels to see good results | ||
− | *The Jab mod is almost a "must have" for this | + | *The Jab mod is almost a "must have" for this Combat Art which is the final gold mod, this can take time to reach since there are so many other important mods to take for the Temple guardian within the Devout Guardian aspect |
== Stats Chart == | == Stats Chart == |
Revision as of 17:11, 29 October 2011
Modifications
SkillsThe following skills will affect this combat art:
Usage StrategiesDeathly Spears makes an excellent area of effect attack(AoE). It can be used in combos with Fiery Ember, Icy Evanescence and Charged Grid. The Jab mod will increase its effectiveness as an AoE attack as well as a single target boss attack. The extra waves of jab can continue to go off after a player has cast deadly spears and may use other Combat Arts while it is in effect. Pros and ConsPros
Cons
Stats Chart
|
|