Difference between revisions of "Sacred 2:Glacial Spike"
Jump to navigation
Jump to search
(Created page with "http://darkmatters.org/forums/style_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the playe...") |
m |
||
Line 12: | Line 12: | ||
|width="25%" valign="top"| | |width="25%" valign="top"| | ||
==Aspect== | ==Aspect== | ||
− | http://www.sacredwiki.org/images/4/4a/Cold_spells.png - ''' | + | http://www.sacredwiki.org/images/4/4a/Cold_spells.png - '''Cold Spells''' |
|width="75%" valign="top"| | |width="75%" valign="top"| | ||
Line 57: | Line 57: | ||
The following [[Sacred 2:Skills|skills]] will affect this combat art: | The following [[Sacred 2:Skills|skills]] will affect this combat art: | ||
− | * [[Sacred 2: | + | * [[Sacred 2:Cold Spells Lore|Cold Spells Lore]] - improves combat art [[Sacred 2:Damage|damage]], [[Sacred 2:Chance for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. |
− | * [[Sacred 2: | + | * [[Sacred 2:Cold Spells Focus|Cold Spells Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points. |
* [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time | * [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time |
Revision as of 02:01, 16 November 2016
NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.
This is a Spell Damage Based Combat Art.
Modifications
|
|
Skills and Attributes
The following skills will affect this combat art:
- Cold Spells Lore - improves combat art damage, critical chance and casting speed, allows for modification points.
- Cold Spells Focus - reduces regeneration time and allows for higher level combat art without penalty, allows for modification points.
- Concentration - directly improves regeneration time
- Ancient Magic - directly improves combat art damage and lowers opponents' resistance to its damage
- Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.
- Damage Lore - will improve the chance, duration, and strength of Freeze (secondary damage effect) triggered by Glacial Spike's Ice damage.
The following attributes will affect this combat art:
- Intelligence will increase its damage and spell intensity
- Stamina will lower regeneration time
Usage Strategies
- The spread pattern of the Spikes is controlled with mouse targeting.
- Clicking close to your character will cause a wider fan of Glacial Spikes.
- Clicking far from your character (i.e. in a corner of the screen) will cause the Glacial Spikes to concentrate together. This is useful when confronting a large and powerful monster, as it will be hit by most of the Spikes at once. It may require some adjustment of the camera to be able to click/target a spot beyond a large monster to get this effect.
Pros and Cons
Pros
- Very good as a boss killer, can hit like a shotgun at close range.
- Can also hit several enemies at once if a wider spread is used.
Cons
- Spikes do not pierce enemies unless the player chooses the Pierce mods which only gives a chance to pierce (not 100%).
- Spikes can be stopped by obstacles or if the target is far up hill.
- Spikes may also go over enemy heads if they are far down a hill.
Gallery
|