Difference between revisions of "Sacred 2:Shrunken Head"
Gogoblender (talk | contribs) |
Gogoblender (talk | contribs) |
||
Line 50: | Line 50: | ||
== Enemy Type == | == Enemy Type == | ||
− | Each enemy in the game is classified within an | + | Each enemy in the game is classified within an ''Enemy Type'' for the use of shrunken heads. Orcs and ogres, for example, belong to the goblinoid enemy type. A Dryad who wears the correct Enemy Type head while in battle against a matching enemy within that same enemy type gains significant bonuses via damage. Dryad Combat Arts that the benefit from wearing the correct Enemy Type head are: |
− | [[Sacred 2:Viperish Disease|Viperish Disease | + | *[[Sacred 2:Viperish Disease|Viperish Disease]] |
− | |||
+ | *[[Sacred 2:Malicious Totem|Malicious Totem]] | ||
− | List of Enemy Types | + | |
+ | '''List of Enemy Types''' | ||
*[[Sacred 2:Wild Animal|Animal]] | *[[Sacred 2:Wild Animal|Animal]] | ||
*Barbarian ([[Sacred 2:Kobold|Kobold]], [[Sacred 2:Kobold Archer|Kobold Archer]], [[Sacred 2:Kobold Chief|Kobold Chief]], [[Sacred 2:Kobold Shaman|Kobold Shaman]], [[Sacred 2:Kobold Stone Thrower|Kobold Stone Thrower]], [[Sacred 2:Kobold Warrior|Kobold Warrior]]) | *Barbarian ([[Sacred 2:Kobold|Kobold]], [[Sacred 2:Kobold Archer|Kobold Archer]], [[Sacred 2:Kobold Chief|Kobold Chief]], [[Sacred 2:Kobold Shaman|Kobold Shaman]], [[Sacred 2:Kobold Stone Thrower|Kobold Stone Thrower]], [[Sacred 2:Kobold Warrior|Kobold Warrior]]) | ||
*[[Sacred 2:Dryad|Dryad]] | *[[Sacred 2:Dryad|Dryad]] | ||
+ | *[[Sacred 2:Dragon|Dragon]] | ||
*[[Sacred 2:Orcs|Goblinoid]] | *[[Sacred 2:Orcs|Goblinoid]] | ||
*[[Sacred 2:High Elf Enemy|Elven]] | *[[Sacred 2:High Elf Enemy|Elven]] |
Revision as of 23:53, 14 May 2009
A Dryad may use Combat Arts and Buffs to increase the chance that some slain opponents will drop a shrunken head that can be equipped by the Dryad (only one at a time) She may also use the Combat Art (Buff) Moribund Animus to raise a Hireling to fight in battle with her.
The many types of shrunken heads can be classed according to these three characteristics:
- Combat Modifier - The general type of modifier that benefits particular traits of a character.
- Color - Color of the head which, in conjunction with the enemy type of the head, indicates the unique hireling it summons.
- Enemy Type - The type of enemy that will drop the head
Contents
- 1 Combat Modifier
- 2 Color
- 3 Enemy Type
- 4 White Animal Head
- 5 Blue Animal Head
- 6 White Barbarian Head
- 7 Blue Barbarian Head
- 8 White Dryad Head
- 9 White Elven Head
- 10 Blue Goblinoid Head
- 11 White Insect Head
- 12 Yellow Insect Head
- 13 White Monster Head
- 14 Blue Monster Head
- 15 Yellow Monster Head
- 16 White T-Mutation Head
- 17 White Undead Head
Combat Modifier
Combat Modifiers for shrunken heads come in three types:
- Defense
- Spell Resistance
- Cabalistic Voodoo Aspect
The three different types of base combat modifiers found upon heads give the following different benefits each per head to characters.
Defense - This affects a monster's Chance to Hit versus the character.
Spell Resistance - This affects a monster's chance to successfully cast a spell at full strength upon the character.
Cabalistic Voodoo Aspect - This can increase either the Cabalistic Voodoo Lore or Cabalistic Voodoo Focus levels.
Color
The color of the Shrunken head dropped will match the color of the writing and indicates the strength of the hireling summoned. White heads are the easiest to have dropped from enemies but create the weakest hirelings. Blue is next in rarity, with Yellow only being found from unique bosses. In this way, a shrunken head of the same enemy type can come in three colors. Each color summons it's own unique hireling with the yellow head hirelings of that particular monster type being the strongest. In the example shown here of the three types of colored heads of the same monster enemy type, the yellow enemy summoned would be the minotaur, one of the strongest hirelings possible. Blue Heads may have an extra modifier on the head as bonus, with yellow heads having the largest number of modifiers with greatest values.
Enemy Type
Each enemy in the game is classified within an Enemy Type for the use of shrunken heads. Orcs and ogres, for example, belong to the goblinoid enemy type. A Dryad who wears the correct Enemy Type head while in battle against a matching enemy within that same enemy type gains significant bonuses via damage. Dryad Combat Arts that the benefit from wearing the correct Enemy Type head are:
List of Enemy Types
- Animal
- Barbarian (Kobold, Kobold Archer, Kobold Chief, Kobold Shaman, Kobold Stone Thrower, Kobold Warrior)
- Dryad
- Dragon
- Goblinoid
- Elven
- Human
- Insect
- Monster
- T-Mutation
- Undead
White Animal Head
|
|
Blue Animal Head
|
|
White Barbarian Head
|
|
Blue Barbarian Head
|
|
White Dryad Head
|
|
White Elven Head
|
|
Blue Goblinoid Head
|
|
White Insect Head
|
|
|
Yellow Insect Head
|
|
|
White Monster Head
|
|
Blue Monster Head
|
|
Yellow Monster Head
|
|
White T-Mutation Head
|
|
White Undead Head
|
|