Difference between revisions of "Sacred 2:Monastery of Light"
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− | The Monastery of Light is | + | The Monastery of Light is the starting point for the [[Sacred 2:Seraphim|Seraphim]]. It's a quiet place reserved to give tribute to the God of Light, Lumen, by every Lumen follower. |
− | There is a small square | + | There is a small square in the center part of the Monastery. There is a chapel on the east side of the square and a dormitory on the west side. There is a tower to the north across a bridge. This chamber is where the [[Sacred 2:Seraphim|Seraphim]] enters the game world. |
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== Quests & NPC's == | == Quests & NPC's == | ||
− | * [[Sacred 2:Inquisition Guard|Inquisition Guard]]: | + | * [[Sacred 2:Inquisition Guard|Inquisition Guard]]: The two guards only appear in single player or campaign mode if you are playing a Seraphim and just starting the game. There are three more on the path between the {{PAGENAME}} and [[Sacred 2:South Brigand Camp (Tyr Lysia)|South Brigand Camp (Tyr Lysia)]]. |
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+ | * [[Sacred 2:Nun|Nun]]. This nun appears in single player mode to all characters other than the [[Sacred 2:Seraphim|Seraphim]]. She does offer dialogue but does not give a quest. | ||
== Transportation == | == Transportation == | ||
− | The Monastery of Light is | + | The Monastery of Light is northwest from the [[Sacred 2:South Brigand Camp (Tyr Lysia)|South Brigand Camp (Tyr Lysia)]]. It can be reached by taking the southwest road from [[Sacred 2:Sloeford|Sloeford]], following the road that leaves the town, and turning north at the [[Sacred 2:South Brigand Camp (Tyr Lysia)|South Brigand Camp (Tyr Lysia)]] crossing. |
The [[Sacred 2:South Brigand Camp (Tyr Lysia)|South Brigand Camp (Tyr Lysia)]] monolith is really near, so it's a good option to know about when traveling to the Monastery of Light. | The [[Sacred 2:South Brigand Camp (Tyr Lysia)|South Brigand Camp (Tyr Lysia)]] monolith is really near, so it's a good option to know about when traveling to the Monastery of Light. | ||
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== Enemies == | == Enemies == | ||
− | The enemies that can be found here are mostly [[Sacred 2:Brigand|brigands]], | + | The enemies that can be found here are mostly [[Sacred 2:Brigand|brigands]], some [[Sacred 2:Wolf|wolves]] and some [[Sacred 2:Inquisition Guard|inquisition guards]]. |
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== Notes == | == Notes == | ||
− | + | * Be sure and get the health potions from the four small fonts inside the chapel. You will find fonts like these in chapels and temples all over Ancaria. | |
[[Category:Sacred 2 Places Of Ancaria|{{PAGENAME}}]] [[Category:Sacred 2 Places Of Tyr Lysia|{{PAGENAME}}]] | [[Category:Sacred 2 Places Of Ancaria|{{PAGENAME}}]] [[Category:Sacred 2 Places Of Tyr Lysia|{{PAGENAME}}]] |
Revision as of 15:51, 30 December 2010
In Monastery of Light you can find the below services. See Map Icons:
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The Monastery of Light is the starting point for the Seraphim. It's a quiet place reserved to give tribute to the God of Light, Lumen, by every Lumen follower.
There is a small square in the center part of the Monastery. There is a chapel on the east side of the square and a dormitory on the west side. There is a tower to the north across a bridge. This chamber is where the Seraphim enters the game world.
Locate Monastery of Light on the Ancaria Interactive Map
Quests & NPC's
- Inquisition Guard: The two guards only appear in single player or campaign mode if you are playing a Seraphim and just starting the game. There are three more on the path between the Monastery of Light and South Brigand Camp (Tyr Lysia).
- Nun. This nun appears in single player mode to all characters other than the Seraphim. She does offer dialogue but does not give a quest.
Transportation
The Monastery of Light is northwest from the South Brigand Camp (Tyr Lysia). It can be reached by taking the southwest road from Sloeford, following the road that leaves the town, and turning north at the South Brigand Camp (Tyr Lysia) crossing.
The South Brigand Camp (Tyr Lysia) monolith is really near, so it's a good option to know about when traveling to the Monastery of Light.
Enemies
The enemies that can be found here are mostly brigands, some wolves and some inquisition guards.
Interesting Photos
Monastery entrance
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The main square and gardens
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The bridge to the tower
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The tower entrance
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Inside the tower
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Notes
- Be sure and get the health potions from the four small fonts inside the chapel. You will find fonts like these in chapels and temples all over Ancaria.