Difference between revisions of "Sacred 2:Soul Hammer"
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*Attack value is increased by 20 + 35*CA-Lvl. | *Attack value is increased by 20 + 35*CA-Lvl. | ||
*Damage modifier is increased by 40 + 10*CA-Lvl percentage points. | *Damage modifier is increased by 40 + 10*CA-Lvl percentage points. | ||
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− | {{S2frame|[[Image:hammer1.jpg|400px]]}} | + | {| align="right" |
+ | |{{S2frame|[[Image:hammer1.jpg|400px]]}} | ||
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+ | ![http://www.youtube.com/watch?v=xjG5QGdbpI0 Soul Hammer Video] | ||
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+ | |} | ||
__TOC__ | __TOC__ | ||
<BR CLEAR=right> | <BR CLEAR=right> | ||
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Revision as of 21:23, 15 July 2011
Modifications
SkillsThe following skills will affect this combat art:
Usage StrategiesThis combat art is used alot as boss killer move, but can also be used as a main attack. This combat art also works very well in a combo with Assailing Somersault and/or Pelting strikes. The modifications aim, battering, and coup de grace make Soul Hammer a very good finishing move to a fight. The modifications wounding, battering, and incision make Soul Hammer a very good opening move to a fight. Pros and ConsPros
Cons
Stats Chart
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Contents
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