Difference between revisions of "Sacred 2:Chance for Burn"

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*'''[[Sacred 2:Damage over time: Fire|Damage over time: Fire]] - X%''' - Reduces the damage of Burn (and other sources of Fire Damage over Time).
 
*'''[[Sacred 2:Damage over time: Fire|Damage over time: Fire]] - X%''' - Reduces the damage of Burn (and other sources of Fire Damage over Time).
 
*'''[[Sacred 2:Detrimental magic effects|Detrimental Magic Effects]] -X%''' - Reduces the duration and damage of Burn.
 
*'''[[Sacred 2:Detrimental magic effects|Detrimental Magic Effects]] -X%''' - Reduces the duration and damage of Burn.
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A [[Sacred 2:Recovery Elixir|Recovery Elixir]] will also neutralize the damage from Burn.
  
  

Revision as of 18:07, 22 October 2013

Burn Animation


Chance for Burn is a secondary damage effect, as well as one of the Detrimental magic effects. It can be triggered by doing fire.jpg Fire damage, either by

  • A Combat Art that does fire damage,
  • A weapon with native fire damage on it
  • Having a Chunk of Lava forged within a weapon which will convert a portion of that weapon's physical damage into fire damage.

The chance to inflict Burn upon an enemy will increase the higher the relative % fire damage, or with this secondary effect forged into armor via jewelry. The effect of Burn is a Damage over Time.


In order to resist being Burned by opponents, the player should equip items with these modifiers:

  • Opponent's Chance to Burn - X% - Reduces the chance that opponents will Burn the player.
  • Damage over time: Fire - X% - Reduces the damage of Burn (and other sources of Fire Damage over Time).
  • Detrimental Magic Effects -X% - Reduces the duration and damage of Burn.


A Recovery Elixir will also neutralize the damage from Burn.


See Also