Difference between revisions of "Sacred 2:Concentration"
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{{Languages}} | {{Languages}} | ||
+ | __NOTOC__ | ||
+ | ===http://www.sacredwiki.org/images/Sacred_2/Skills/concentration.gif '''Concentration'''=== | ||
+ | Improves regeneration for all [[Sacred 2:Combat Arts|Combat Arts]] and grants the ability to maintain two [[Sacred 2:Buff|Buffs]] simultaneously. | ||
− | + | * [[Sacred 2:Regeneration Time:|Regeneration Time]] -X% | |
− | + | * Total Active Buffs: 2 | |
− | |||
− | |||
− | * Active Buffs | ||
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− | === | + | ===[[Sacred 2:Skill Mastery|Mastery]]=== |
* At Level 75 Concentration will significantly decrease regeneration time of all Combat Arts. | * At Level 75 Concentration will significantly decrease regeneration time of all Combat Arts. | ||
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− | + | ===Breakpoints=== | |
* The regeneration time bonus is increased in steps as shown in the [[/Full Table|Concentration full table]] | * The regeneration time bonus is increased in steps as shown in the [[/Full Table|Concentration full table]] | ||
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This value compared with the table value is a good example of the precision the formulas offer. | This value compared with the table value is a good example of the precision the formulas offer. | ||
+ | |||
+ | |||
+ | ===See Also=== | ||
+ | ---- | ||
+ | *[[Sacred 2:Skills|Skills]] | ||
+ | *[[Sacred 2:Combat Arts|Combat Arts]] | ||
+ | *[[Sacred 2:Items|Items]] | ||
+ | *[[Sacred 2:Item Modifiers|Item Modifiers]] | ||
+ | *[[Sacred 2:Sacred 2 Player Contributed Guides|Player Contributed Guides]] |
Revision as of 04:48, 16 December 2013
Concentration
Improves regeneration for all Combat Arts and grants the ability to maintain two Buffs simultaneously.
- Regeneration Time -X%
- Total Active Buffs: 2
Skill level | 1 | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 74 | 75 | 80 | 90 | 100 | 110 | 120 | 130 | 140 | 155 | 170 | 185 | 200 |
Regeneration, -%: | 4,6 | 17,2 | 26,3 | 32,6 | 37,1 | 40,6 | 43,4 | 45,6 | 46,4 | 47,4 | 49,3 | 52,4 | 54,9 | 56,9 | 58,5 | 59,8 | 61 | 62,4 | 63,5 | 64,5 | 65,3 |
Mastery
- At Level 75 Concentration will significantly decrease regeneration time of all Combat Arts.
- Grants the ability to maintain up to 3 buffs simultaneously.
Breakpoints
- The regeneration time bonus is increased in steps as shown in the Concentration full table
The regeneration bonus at a given skill level x is given fairly precisely by the following formulas:
- 66.6*(x+1.44)/(x+34.3) Pre-Mastery
- 74.8*(x-33.2)/(x-9.0) Mastery
The bold marked numbers are the smallest upper bounds of this progression, which will never at any skill level be exceeded.
As an example, regeneration at x=75: 75 is the first mastery level, so we take the mastery formula and we have
74.8*(75-33.2)/(75-9) = 74.8*41.8/66 = 47.37
This value compared with the table value is a good example of the precision the formulas offer.