Difference between revisions of "Sacred 2:Undead Legionaire's Armaments"
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{| | {| | ||
|VALIGN="top" WIDTH=82%"| | |VALIGN="top" WIDTH=82%"| | ||
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+ | [http://darkmatters.org/forums/index.php?/files/file/429-undead-legionaires-armaments/ http://www.sacredwiki.org/download-button.png] | ||
== Technical Data == | == Technical Data == | ||
+ | '''<u>Class:</u> All''' | ||
+ | |||
+ | '''<u>Set name:</u> Undead Legionaire's Armaments''' | ||
+ | |||
+ | '''<u>Set Item Names:</u>''' | ||
+ | * [[Sacred 2:Sanguine Runeblade|Sanguine Runeblade]] (1h Sword) | ||
+ | * [[Sacred 2:Osseous Bulwark|Osseous Bulwark]] (Shield) | ||
+ | * [[Sacred 2:Amulet of Discord|Amulet of Discord]] (Amulet) | ||
+ | |||
+ | '''<u>Available sockets:</u>''' | ||
+ | * [[Image:Material.png]] 2 Material | ||
+ | * [[Image:Silver.png]] 2 Silver | ||
+ | * [[Image:Gold.png]] 2 Gold | ||
+ | |||
+ | <u>'''[[Sacred 2:Damage|Damage]]:'''</u> | ||
+ | * {{physical}} | ||
+ | |||
+ | <u>'''[[Sacred 2:Armor|Armor Resistances]]:'''</u> | ||
+ | * {{physical}} | ||
+ | * {{poison}} | ||
+ | * {{ice}} | ||
+ | |||
+ | == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] == | ||
+ | * N/A | ||
+ | |||
+ | == Bonus to [[Sacred 2:Skills|Skills]] == | ||
+ | * [[Sacred 2:Offensive Skills|Offensive Skills]] (Sword) | ||
+ | * [[Sacred 2:Defensive Skills|Defensive Skills]] (Shield) | ||
+ | * [[Sacred 2:Combat Art Skills|Combat Art Skills]] (Amulet) | ||
+ | |||
+ | == Bonus to [[Sacred 2:Attributes|Attributes]] == | ||
+ | * [[Sacred 2:Strength|Strength]] +X (Amulet) | ||
+ | |||
+ | == [[Sacred 2:Item Modifiers|Item Modifiers]] == | ||
+ | * [[Sacred 2:Opponent's defense value|Opponent's Defense Value]] -X% (Sword) | ||
− | + | * [[Sacred 2:Attack Value|Attack Value]] +X% (Sword) | |
− | + | ||
− | + | * [[Sacred 2:Chance to disregard armor|Chance to Disregard Armor]] +X% (Sword) | |
− | + | * [[Sacred 2:Opponent's attack value|Opponent's Attack Value]] -X% (Shield) | |
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− | * [[Sacred 2: | ||
+ | * [[Sacred 2:Defense Value|Defense Value]] +X% (Shield) | ||
− | + | * [[Sacred 2:Block chance: Close Combat|Block chance: Close Combat:]] +X% (Shield) | |
− | * [[ | + | ** Requires the [[Sacred 2:Shield Lore|Shield Lore]] skill to unlock this modifier |
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− | * | ||
− | * [[ | ||
− | == | + | == About the Set == |
− | * | + | * When the undead legions of General Terus rise from their graves every hundred years, they bring with them ancient cursed weapons and armor. Despite being rusted and moldered these armaments still carry a supernatural ability to wreak havoc. |
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* This set items are the same used in-game by undead mobs like Tribune (Sword) and Legionaire (Shield) | * This set items are the same used in-game by undead mobs like Tribune (Sword) and Legionaire (Shield) | ||
− | == The | + | == The Set Bonuses == |
+ | These bonuses are dependent on character level and [[Sacred 2:Difficulty Levels|game difficulty]]. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty. | ||
+ | |||
{|cellspacing="0" | {|cellspacing="0" | ||
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|class="cellborderth" width="65px"| Gold | |class="cellborderth" width="65px"| Gold | ||
|class="cellborderth" width="65px"| Platinum (lvl 100) | |class="cellborderth" width="65px"| Platinum (lvl 100) | ||
− | |class="cellborderth" width="65px"| Niobium | + | |class="cellborderth" width="65px"| Niobium (lvl 200) |
|-align="center" | |-align="center" | ||
|class="cellborderlc" align="left"|[[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]] | |class="cellborderlc" align="left"|[[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]] | ||
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|class="cellborder"| | |class="cellborder"| | ||
|class="cellborder"| +28.1/s | |class="cellborder"| +28.1/s | ||
− | |class="cellborder"| | + | |class="cellborder"| +42.0/s |
|-align="center" | |-align="center" | ||
|class="cellborderlc" align="left"|[[Sacred 2:Chance for Double Hit|Chance for Double Hit]] | |class="cellborderlc" align="left"|[[Sacred 2:Chance for Double Hit|Chance for Double Hit]] | ||
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|class="cellborder"| | |class="cellborder"| | ||
|class="cellborder"| +6.6 % | |class="cellborder"| +6.6 % | ||
− | |class="cellborder"| | + | |class="cellborder"| +8.3 % |
|-align="center" | |-align="center" | ||
|} | |} | ||
[[File:UndeadLegArmBonus.jpg]] | [[File:UndeadLegArmBonus.jpg]] | ||
+ | |||
+ | == Recommended pieces == | ||
+ | *... | ||
== Set Item Drop Levels == | == Set Item Drop Levels == | ||
− | * | + | * All items in this set begin dropping at level 20 and drop in 10 level increments. |
+ | ==See Also== | ||
+ | *[http://darkmatters.org/forums/index.php?/topic/21671-new-uniques-and-legendaries-brainstorming/page-13#entry6969655 Development Thread] on DarkMatters | ||
+ | *[[Sacred 2:Set Items|Set Items]] | ||
+ | *[[Sacred 2:Character Class|Character Class]] | ||
|VALIGN="top" width="10%"| | |VALIGN="top" width="10%"| | ||
− | <center>[[Image:UndeadLegArm.jpg]]</center> | + | <center>{{CMframe|[[Image:UndeadLegArm.jpg|475px]]|}}</center> |
+ | {{:Sacred 2:Sanguine Runeblade|Sanguine Runeblade}} | ||
{{:Sacred 2:Osseous Bulwark|Osseous Bulwark}} | {{:Sacred 2:Osseous Bulwark|Osseous Bulwark}} | ||
− | |||
{{:Sacred 2:Amulet of Discord|Amulet of Discord}} | {{:Sacred 2:Amulet of Discord|Amulet of Discord}} | ||
+ | |} | ||
− | |||
[[Category:Sacred 2 Sets|U]][[Category:Sacred 2 All Class Set|U]] | [[Category:Sacred 2 Sets|U]][[Category:Sacred 2 All Class Set|U]] |
Revision as of 08:46, 2 January 2017
This page is about additional content added from the CM Patch.
The contents of this page are exclusive content found only by installing the Community Patch. |
Technical DataClass: All Set name: Undead Legionaire's Armaments Set Item Names:
Available sockets: Bonus to Combat Arts
Bonus to Skills
Bonus to Attributes
Item Modifiers
About the Set
The Set BonusesThese bonuses are dependent on character level and game difficulty. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.
Recommended pieces
Set Item Drop Levels
See Also
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