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Everything within range of the maelstrom will be drawn in to collide heavily at its core. Opponents will sustain damage from the collision.
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Aspect
- Astute Supremacy
Modifications
Bronze
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- Gravitation - Adds a damage bonus to Clustering Maelstrom. (42.9% increase)
- Chaos - Opponents tumbling into other opponents will inflict more damage. (49.5% + 0.5% per CA level increase)
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Silver
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- Vortex - Increases the range of Clustering Maelstrom. (18.75% increased area of effect from base value)
- Gash - Adds bleeding damage (damage over time). (42 + 21 per CA level physical damage over time (+damage modifiers))
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Gold
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- Vortex - Increases the range of Clustering Maelstrom. (18.75% increased area of effect from base value)
- Stupefy - Adds a chance to stun opponents briefly. (14.9% + 0.1% per CA level chance)
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Skills
The following skills will affect this combat art:
Usage Strategies
- At least one of the Vortex modifications are highly recommended since the initial range of Clustering Maelstrom, is by comparison much lower.
- Regardless of mods or other enhancements, Clustering Maelstrom works best when there are lots of enemies caught in it.
- The " +% damage of enraged players" bonus provided by Purifying Chastisement (and equipment) increases the damage of Maelstrom.
- Thus, an Inquisitor who likes to get surrounded and take damage can use Clustering Maelstrom to suddenly wipe out a crowd.
- Inquisitors can "herd" enemies by running around, getting enemies to see him and gang up in a mob and then suddenly unleash Clustering Maelstrom for a huge payload.
- Against bosses who are accompanied by lesser monsters, the Inquisitor can use Clustering Maelstrom to cause a (sometimes fatal) burst of damage.
- Clustering Maelstrom can quickly charge up Soul Reaver. This is due to Maelstrom's potential to kill huge crowds.
- Paralyzing Dread can be used to slow down nearby monsters who may try to escape Clustering Maelstrom.
Combo Recommendations
- Levin Array works well with Maelstrom, since it can hit crowds as well.
- Ruthless Mutilation can be used before or after Clustering Maelstrom as well.
- Raving Thrust, Clustering Maelstrom's little brother, can be used to push an enemy into a crowd prior to unleashing Clustering Maelstrom for extra impact.
- Eruptive Desecration can be used after Clustering Maelstrom to take advantage of any possible dead bodies. This can help finish off any survivors of Clustering Maelstrom.
- Mortifying Pillory can be used to cause enemies to attack an outlaw. The Inquisitor can then follow up with Clustering Maelstrom.
- Advanced Combo: For a taking out crowds of high HP enemies -
- Begin with Levin Array to not only damage a large potion of enemies, but to also apply a continuous damage effect to them as well.
- Next, use Clustering Maelstrom to smack the enemy crowd into each other.
- As soon as the enemies start to slam into each other, use Ruthless Mutilation, to slice through all of them at once!
Pros and Cons
Pros
- Can be used to quickly annihilate huge crowds of enemies.
- Easy to incorporate into a number of Inquisitor combos.
- It can send hundreds of dead bodies flying in all directions. :)
Cons
- Useless against single targets (requires for there to be at least 2 enemies for there to be a collision).
- High regeneration time.
- Range of Clustering Maelstrom is low without at least one of the Vortex modifications.
- Fast enemies can run out of the Maelstrom's range, before they are pulled into collision.
- Lack of instances where it can be used effectively on bosses.
- Using both of the Vortex modifications does not seem to add any additional range improvement over using only one Vortex mod (possibly a bug?).
Stats Chart
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