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This Combat Art is a (Buff)
While active Sinister Predator increases the attack speed of and chance to hit with all ranged weapons. It also adds a chance that opponents will drop shrunken heads.
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Aspect
- Capricious Hunter
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Innate Abilities (Lvl 1)
- Damage (100% Physical): 12-12
- Ranged Attack Speed: +15.0%
- Ranged Attack Value: +25.0%
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Modifications
- See also: Sacred 2:Combat Art Modifications
Bronze
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- Eagle Eye - Increases the chance of critical hits. (9.9% + 0.1% per CA level chance)
- Rapid Fire - Increases attack speed of ranged attacks. (7.4% + 0.1% per CA level increase / +50% from base value)
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Silver
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- Marked Shot - Adds a chance that opponents cannot evade or parry incoming shots. (20% + 0.1% per CA level chance)
- Perforate - Chance that projectiles will pierce through their targets and continue on their flight path. (20% + 0.1% per CA level chance)
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Gold
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- Hunting Focus - Decreases the regeneration time of the aspect Capricious Hunter. (30% + 1.5% per CA level decrease)
- Unflinching - Reduces the opponent's chance to deflect projectiles. (50% + 1% per CA level decrease)
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Skills
The following skills will affect this combat art:
Usage Strategies
...
Notes
The Unflinching mod adds the "Opponent's chance to reflect ranged attacks -x%" mod.
The Marked Shot mod adds the "chance that opponent's cannot evade -x%" mod & it will affect all of the player's weapon-based attacks, melee or ranged.
The Eagle Eye mod affects both melee & ranged attacks.
Pros and Cons
Pros
Cons
Stats Chart
Level
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Regeneration Time of all Aspects
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Damage
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Ranged Attack Speed
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Ranged Attack Value
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1
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+40.0%
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12-12
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+15.0%
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+25.0%
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2
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+60.0%
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12-12
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+15.1%
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+27.0%
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